docs: add multi-scene-kind generator implementation plan

7 tasks covering:
- Task 1: Extend SceneKind enum and analyzer function
- Task 2: Add multi-template support to generator
- Task 3: Add --scene-kind CLI parameter
- Task 4-6: Pass sceneKind through Node.js stack to Web UI
- Task 7: E2E testing and verification

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木炎
2026-04-16 23:26:01 +08:00
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commit 45b54ab007

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@@ -0,0 +1,810 @@
# Multi-Scene-Kind Generator Implementation Plan
> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking.
**Goal:** 扩展 `sg_scene_generate` 支持多种场景类型,让用户在 Web UI 上手动选择场景类型(报表收集类/监测类),不再依赖第三方场景目录中的 meta 标签。
**Architecture:** 放宽 analyzer.rs 的 meta 校验,让 meta 标签变为可选;在 CLI 增加 `--scene-kind` 参数;在 generator.rs 根据场景类型选择不同模板;在 Web UI 增加场景类型下拉框。
**Tech Stack:** Rust, Node.js, HTML/CSS/JS
---
## File Map
### Core Rust files (backend)
- **Modify:** `src/generated_scene/analyzer.rs` — 放宽 meta 校验,新增 `SceneKind::Monitoring`,函数签名增加 `scene_kind_hint` 参数
- **Modify:** `src/generated_scene/generator.rs` — 多模板支持,根据 `SceneKind` 路由到不同模板函数
- **Modify:** `src/bin/sg_scene_generate.rs` — 新增 `--scene-kind` CLI 参数
### Frontend files (Web UI)
- **Modify:** `frontend/scene-generator/sg_scene_generator.html` — 新增场景类型下拉框
- **Modify:** `frontend/scene-generator/server.js``/generate` 接口传递 `sceneKind` 参数
- **Modify:** `frontend/scene-generator/generator-runner.js``runGenerator` 增加 `sceneKind` 参数
### Test files
- **Modify:** `tests/scene_generator_test.rs` — 新增监测类场景测试
- **Create:** `tests/fixtures/generated_scene/monitoring/index.html` — 监测类 fixture
---
### Task 1: 扩展 SceneKind 枚举和 analyzer 函数签名
**Files:**
- Modify: `src/generated_scene/analyzer.rs:1-127`
- Test: `tests/scene_generator_test.rs`
- [ ] **Step 1: 写失败测试 — analyzer 接受 scene_kind_hint 参数**
修改 `tests/scene_generator_test.rs`,新增测试:
```rust
#[test]
fn analyzer_accepts_missing_meta_with_scene_kind_hint() {
// non_report fixture 没有 scene-kind meta 标签
let analysis = analyze_scene_source_with_hint(
Path::new("tests/fixtures/generated_scene/non_report"),
Some(SceneKind::ReportCollection),
)
.unwrap();
// 应该成功,使用 hint 参数作为类型
assert_eq!(analysis.scene_kind, SceneKind::ReportCollection);
}
#[test]
fn analyzer_uses_hint_when_meta_missing() {
let analysis = analyze_scene_source_with_hint(
Path::new("tests/fixtures/generated_scene/non_report"),
Some(SceneKind::Monitoring),
)
.unwrap();
assert_eq!(analysis.scene_kind, SceneKind::Monitoring);
}
#[test]
fn analyzer_uses_meta_when_present_and_no_hint() {
// report_collection fixture 有正确的 meta 标签
let analysis = analyze_scene_source_with_hint(
Path::new("tests/fixtures/generated_scene/report_collection"),
None,
)
.unwrap();
assert_eq!(analysis.scene_kind, SceneKind::ReportCollection);
}
#[test]
fn analyzer_hint_overrides_meta() {
// 用户选择优先于 meta 标签
let analysis = analyze_scene_source_with_hint(
Path::new("tests/fixtures/generated_scene/report_collection"),
Some(SceneKind::Monitoring),
)
.unwrap();
assert_eq!(analysis.scene_kind, SceneKind::Monitoring);
}
```
- [ ] **Step 2: 运行测试确认失败**
Run:
```bash
cargo test --test scene_generator_test -- --nocapture
```
Expected: FAIL因为 `analyze_scene_source_with_hint` 函数不存在
- [ ] **Step 3: 实现 SceneKind::Monitoring 枚举变体**
修改 `src/generated_scene/analyzer.rs`,扩展枚举:
```rust
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum SceneKind {
ReportCollection,
Monitoring,
}
impl SceneKind {
pub fn from_str(s: &str) -> Option<Self> {
match s {
"report_collection" => Some(Self::ReportCollection),
"monitoring" => Some(Self::Monitoring),
_ => None,
}
}
pub fn as_str(&self) -> &'static str {
match self {
Self::ReportCollection => "report_collection",
Self::Monitoring => "monitoring",
}
}
}
```
- [ ] **Step 4: 实现带 hint 参数的新函数**
`src/generated_scene/analyzer.rs` 添加新函数:
```rust
pub fn analyze_scene_source_with_hint(
source_dir: &Path,
scene_kind_hint: Option<SceneKind>,
) -> Result<SceneSourceAnalysis, AnalyzeSceneError> {
let index_path = source_dir.join("index.html");
let html = fs::read_to_string(&index_path).map_err(|err| {
AnalyzeSceneError::new(format!(
"failed to read scene source {}: {err}",
index_path.display()
))
})?;
// 从 meta 标签读取类型(可选)
let meta_scene_kind = meta_content(&html, "sgclaw-scene-kind");
let meta_tool_kind = meta_content(&html, "sgclaw-tool-kind");
// 用户 hint 优先于 meta 标签,默认为 ReportCollection
let scene_kind = scene_kind_hint
.or_else(|| meta_scene_kind.as_deref().and_then(SceneKind::from_str))
.unwrap_or(SceneKind::ReportCollection);
// tool_kind 固定为 BrowserScriptV1 只支持这一种)
let tool_kind = ToolKind::BrowserScript;
// 验证 meta 标签中的类型(如果存在)是否与最终类型兼容
if let Some(meta) = meta_scene_kind.as_deref() {
if SceneKind::from_str(meta).is_none() {
return Err(AnalyzeSceneError::new(format!(
"unknown sgclaw-scene-kind: {}",
meta
)));
}
}
let target_url = meta_content(&html, "sgclaw-target-url");
let expected_domain = meta_content(&html, "sgclaw-expected-domain");
let entry_script = meta_content(&html, "sgclaw-entry-script");
// 对于 report_collection 类型,要求必须有 target_url、expected_domain、entry_script
// 对于 monitoring 类型,这些字段可选(生成简化模板)
if scene_kind == SceneKind::ReportCollection {
if target_url.as_deref().unwrap_or_default().trim().is_empty()
|| expected_domain
.as_deref()
.unwrap_or_default()
.trim()
.is_empty()
|| entry_script
.as_deref()
.unwrap_or_default()
.trim()
.is_empty()
{
return Err(AnalyzeSceneError::new(
"report_collection scene source must declare target url, expected domain, and entry script",
));
}
}
Ok(SceneSourceAnalysis {
scene_kind,
tool_kind,
bootstrap: BootstrapAnalysis {
target_url,
expected_domain,
},
collection_entry_script: entry_script,
source_dir: source_dir.to_path_buf(),
})
}
// 保留原函数签名以兼容现有调用
pub fn analyze_scene_source(source_dir: &Path) -> Result<SceneSourceAnalysis, AnalyzeSceneError> {
analyze_scene_source_with_hint(source_dir, None)
}
```
- [ ] **Step 5: 运行测试确认通过**
Run:
```bash
cargo test --test scene_generator_test -- --nocapture
```
Expected: PASS
- [ ] **Step 6: 提交 analyzer 改动**
Run:
```bash
git add src/generated_scene/analyzer.rs tests/scene_generator_test.rs
git commit -m "feat: add SceneKind::Monitoring and scene_kind_hint param to analyzer"
```
---
### Task 2: 修改 generator 支持多模板
**Files:**
- Modify: `src/generated_scene/generator.rs:1-204`
- [ ] **Step 1: 写失败测试 — generator 生成监测类模板**
修改 `tests/scene_generator_test.rs`,新增测试:
```rust
#[test]
fn generator_emits_monitoring_template() {
let output_root = temp_workspace("sgclaw-monitoring-generator");
generate_scene_package(GenerateSceneRequest {
source_dir: PathBuf::from("tests/fixtures/generated_scene/monitoring"),
scene_id: "sample-monitor-scene".to_string(),
scene_name: "示例监测场景".to_string(),
scene_kind: Some(SceneKind::Monitoring),
output_root: output_root.clone(),
lessons_path: PathBuf::from("docs/superpowers/references/tq-lineloss-lessons-learned.toml"),
})
.unwrap();
let skill_root = output_root.join("skills/sample-monitor-scene");
assert!(skill_root.join("SKILL.toml").exists());
assert!(skill_root.join("scene.toml").exists());
let generated_manifest = fs::read_to_string(skill_root.join("scene.toml")).unwrap();
assert!(generated_manifest.contains("category = \"monitoring\""));
// 监测类不应该有 org/period resolver
assert!(!generated_manifest.contains("resolver = \"dictionary_entity\""));
}
```
- [ ] **Step 2: 运行测试确认失败**
Run:
```bash
cargo test --test scene_generator_test -- --nocapture
```
Expected: FAIL因为 `GenerateSceneRequest` 没有 `scene_kind` 字段
- [ ] **Step 3: 修改 GenerateSceneRequest 增加 scene_kind 字段**
修改 `src/generated_scene/generator.rs`
```rust
#[derive(Debug, Clone)]
pub struct GenerateSceneRequest {
pub source_dir: PathBuf,
pub scene_id: String,
pub scene_name: String,
pub scene_kind: Option<SceneKind>, // 新增
pub output_root: PathBuf,
pub lessons_path: PathBuf,
}
```
- [ ] **Step 4: 修改 generate_scene_package 使用新 analyzer 函数**
修改 `src/generated_scene/generator.rs`
```rust
use crate::generated_scene::analyzer::{analyze_scene_source_with_hint, AnalyzeSceneError, SceneKind};
pub fn generate_scene_package(
request: GenerateSceneRequest,
) -> Result<PathBuf, GenerateSceneError> {
let analysis = analyze_scene_source_with_hint(&request.source_dir, request.scene_kind.clone())?;
// ... 后续代码
```
- [ ] **Step 5: 实现监测类模板函数**
`src/generated_scene/generator.rs` 添加:
```rust
fn scene_toml_monitoring(
request: &GenerateSceneRequest,
analysis: &SceneSourceAnalysis,
tool_name: &str,
) -> String {
let expected_domain = analysis.bootstrap.expected_domain.as_deref().unwrap_or("");
let target_url = analysis.bootstrap.target_url.as_deref().unwrap_or("");
format!(
"[scene]\nid = \"{}\"\nskill = \"{}\"\ntool = \"{}\"\nkind = \"browser_script\"\nversion = \"0.1.0\"\ncategory = \"monitoring\"\n\n[manifest]\nschema_version = \"1\"\n\n[bootstrap]\nexpected_domain = \"{}\"\ntarget_url = \"{}\"\nrequires_target_page = true\n\n[deterministic]\nsuffix = \"。。。\"\ninclude_keywords = [\"{}\"]\nexclude_keywords = []\n\n# 参数部分留空,用户手动编辑\n# [[params]]\n# name = \"xxx\"\n# resolver = \"literal_passthrough\"\n\n[artifact]\ntype = \"monitoring-status\"\nsuccess_status = [\"ok\", \"running\"]\nfailure_status = [\"error\", \"timeout\"]\n\n# 后处理留空,用户手动编辑\n",
request.scene_id,
request.scene_id,
tool_name,
expected_domain,
target_url,
request.scene_name
)
}
```
- [ ] **Step 6: 修改 scene_toml 函数路由到不同模板**
修改 `src/generated_scene/generator.rs``scene_toml` 函数:
```rust
fn scene_toml(
request: &GenerateSceneRequest,
analysis: &SceneSourceAnalysis,
tool_name: &str,
) -> String {
match analysis.scene_kind {
SceneKind::ReportCollection => scene_toml_report_collection(request, analysis, tool_name),
SceneKind::Monitoring => scene_toml_monitoring(request, analysis, tool_name),
}
}
fn scene_toml_report_collection(
request: &GenerateSceneRequest,
analysis: &SceneSourceAnalysis,
tool_name: &str,
) -> String {
let expected_domain = analysis.bootstrap.expected_domain.as_deref().unwrap_or("");
let target_url = analysis.bootstrap.target_url.as_deref().unwrap_or("");
// 现有的 report_collection 模板代码
format!(
"[scene]\nid = \"{}\"\nskill = \"{}\"\ntool = \"{}\"\nkind = \"browser_script\"\nversion = \"0.1.0\"\ncategory = \"report_collection\"\n\n[manifest]\nschema_version = \"1\"\n\n[bootstrap]\nexpected_domain = \"{}\"\ntarget_url = \"{}\"\npage_title_keywords = [\"报表\", \"线损\"]\nrequires_target_page = true\n\n[deterministic]\nsuffix = \"。。。\"\ninclude_keywords = [\"{}\", \"报表\", \"统计\"]\nexclude_keywords = [\"知乎\"]\n\n[[params]]\nname = \"org\"\nresolver = \"dictionary_entity\"\nrequired = true\nprompt_missing = \"已命中{},但缺少供电单位。\"\nprompt_ambiguous = \"已命中{},但供电单位存在歧义。\"\n\n[params.resolver_config]\ndictionary_ref = \"references/org-dictionary.json\"\noutput_label_field = \"org_label\"\noutput_code_field = \"org_code\"\n\n[[params]]\nname = \"period\"\nresolver = \"month_week_period\"\nrequired = true\nprompt_missing = \"已命中{},但缺少统计周期。\"\nprompt_ambiguous = \"已命中{},但统计周期存在歧义。\"\n\n[artifact]\ntype = \"report-artifact\"\nsuccess_status = [\"ok\", \"partial\", \"empty\"]\nfailure_status = [\"blocked\", \"error\"]\n\n[postprocess]\nexporter = \"xlsx_report\"\nauto_open = \"excel\"\n",
request.scene_id,
request.scene_id,
tool_name,
expected_domain,
target_url,
request.scene_name,
request.scene_name,
request.scene_name,
request.scene_name,
request.scene_name
)
}
```
- [ ] **Step 7: 创建监测类 fixture**
创建 `tests/fixtures/generated_scene/monitoring/index.html`
```html
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>设备监测状态</title>
<!-- 注意:没有 sgclaw-scene-kind meta 标签,测试 hint 参数 -->
</head>
<body>
<main>
<h1>设备监测状态</h1>
<div id="monitor-status">running</div>
</main>
</body>
</html>
```
- [ ] **Step 8: 运行测试确认通过**
Run:
```bash
cargo test --test scene_generator_test -- --nocapture
```
Expected: PASS
- [ ] **Step 9: 提交 generator 改动**
Run:
```bash
git add src/generated_scene/generator.rs tests/scene_generator_test.rs tests/fixtures/generated_scene/monitoring
git commit -m "feat: add monitoring template support to generator"
```
---
### Task 3: 修改 CLI 增加 --scene-kind 参数
**Files:**
- Modify: `src/bin/sg_scene_generate.rs:1-82`
- [ ] **Step 1: 修改 CliArgs 结构体增加 scene_kind 字段**
修改 `src/bin/sg_scene_generate.rs`
```rust
use sgclaw::generated_scene::analyzer::SceneKind;
struct CliArgs {
source_dir: PathBuf,
scene_id: String,
scene_name: String,
scene_kind: Option<SceneKind>, // 新增
output_root: PathBuf,
lessons_path: PathBuf,
}
```
- [ ] **Step 2: 修改 parse_args 解析 --scene-kind 参数**
修改 `src/bin/sg_scene_generate.rs`
```rust
fn parse_args(args: impl Iterator<Item = String>) -> Result<CliArgs, String> {
let mut source_dir = None;
let mut scene_id = None;
let mut scene_name = None;
let mut scene_kind = None; // 新增
let mut output_root = None;
let mut lessons_path = None;
let mut pending_flag: Option<String> = None;
for arg in args {
if let Some(flag) = pending_flag.take() {
match flag.as_str() {
"--source-dir" => source_dir = Some(PathBuf::from(arg)),
"--scene-id" => scene_id = Some(arg),
"--scene-name" => scene_name = Some(arg),
"--scene-kind" => {
scene_kind = Some(SceneKind::from_str(&arg).ok_or_else(|| {
format!("invalid scene-kind: {}, expected report_collection or monitoring", arg)
})?);
}
"--output-root" => output_root = Some(PathBuf::from(arg)),
"--lessons" => lessons_path = Some(PathBuf::from(arg)),
_ => return Err(format!("unsupported argument {flag}")),
}
continue;
}
match arg.as_str() {
"--source-dir" | "--scene-id" | "--scene-name" | "--scene-kind" | "--output-root" | "--lessons" => {
pending_flag = Some(arg);
}
"--help" | "-h" => return Err(usage()),
_ => return Err(format!("unsupported argument {arg}\n{}", usage())),
}
}
if let Some(flag) = pending_flag {
return Err(format!("missing value for {flag}"));
}
Ok(CliArgs {
source_dir: source_dir.ok_or_else(usage)?,
scene_id: scene_id.ok_or_else(usage)?,
scene_name: scene_name.ok_or_else(usage)?,
scene_kind, // 可选,默认 None
output_root: output_root.ok_or_else(usage)?,
lessons_path: lessons_path.ok_or_else(usage)?,
})
}
```
- [ ] **Step 3: 修改 run 函数传递 scene_kind**
修改 `src/bin/sg_scene_generate.rs`
```rust
fn run() -> Result<(), String> {
let args = parse_args(env::args().skip(1))?;
let skill_root = generate_scene_package(GenerateSceneRequest {
source_dir: args.source_dir,
scene_id: args.scene_id,
scene_name: args.scene_name,
scene_kind: args.scene_kind, // 新增
output_root: args.output_root,
lessons_path: args.lessons_path,
})
.map_err(|err| err.to_string())?;
println!("generated scene package: {}", skill_root.display());
Ok(())
}
```
- [ ] **Step 4: 更新 usage 函数**
修改 `src/bin/sg_scene_generate.rs`
```rust
fn usage() -> String {
"usage: sg_scene_generate --source-dir <scenario-dir> --scene-id <scene-id> --scene-name <display-name> [--scene-kind <report_collection|monitoring>] --output-root <skill-staging-root> --lessons <lessons-toml>".to_string()
}
```
- [ ] **Step 5: 运行测试确认编译通过**
Run:
```bash
cargo build --bin sg_scene_generate
```
Expected: 编译成功
- [ ] **Step 6: 手动测试 CLI**
Run:
```bash
cargo run --bin sg_scene_generate -- --source-dir tests/fixtures/generated_scene/monitoring --scene-id test-monitor --scene-name "测试监测" --scene-kind monitoring --output-root ./tmp_test --lessons docs/superpowers/references/tq-lineloss-lessons-learned.toml
```
Expected: 生成成功scene.toml 包含 `category = "monitoring"`
- [ ] **Step 7: 提交 CLI 改动**
Run:
```bash
git add src/bin/sg_scene_generate.rs
git commit -m "feat: add --scene-kind CLI param to sg_scene_generate"
```
---
### Task 4: 修改 Node.js generator-runner 传递 sceneKind
**Files:**
- Modify: `frontend/scene-generator/generator-runner.js:1-175`
- [ ] **Step 1: 修改 runGenerator 函数签名和 args 数组**
修改 `frontend/scene-generator/generator-runner.js`
```javascript
function runGenerator(params, sseWriter, projectRoot) {
const { sourceDir, sceneId, sceneName, sceneKind, outputRoot, lessons } = params;
const normalize = (p) => p.replace(/\\/g, "/");
const args = [
"run",
"--bin",
"sg_scene_generate",
"--",
"--source-dir",
normalize(sourceDir),
"--scene-id",
sceneId,
"--scene-name",
sceneName,
];
// 只有明确指定 sceneKind 时才添加参数(否则使用默认值 report_collection
if (sceneKind) {
args.push("--scene-kind", sceneKind);
}
args.push(
"--output-root",
normalize(outputRoot),
"--lessons",
normalize(lessons)
);
// ... 后续代码不变
```
- [ ] **Step 2: 提交 generator-runner 改动**
Run:
```bash
git add frontend/scene-generator/generator-runner.js
git commit -m "feat: add sceneKind param to generator-runner"
```
---
### Task 5: 修改 Node.js server 传递 sceneKind
**Files:**
- Modify: `frontend/scene-generator/server.js:119-154`
- [ ] **Step 1: 修改 handleGenerate 解构 sceneKind**
修改 `frontend/scene-generator/server.js`
```javascript
async function handleGenerate(req, res) {
let body;
try {
body = await parseBody(req);
} catch {
res.writeHead(400, { "Content-Type": "application/json" });
res.end(JSON.stringify({ error: "Invalid JSON body" }));
return;
}
const { sourceDir, sceneId, sceneName, sceneKind, outputRoot, lessons } = body;
if (!sourceDir || !sceneId || !sceneName || !outputRoot || !lessons) {
res.writeHead(400, { "Content-Type": "application/json" });
res.end(
JSON.stringify({
error:
"All fields required: sourceDir, sceneId, sceneName, outputRoot, lessons",
})
);
return;
}
const sseWriter = initSSE(res);
try {
await runGenerator(
{ sourceDir, sceneId, sceneName, sceneKind, outputRoot, lessons }, // 增加 sceneKind
sseWriter,
config.projectRoot
);
} catch (err) {
writeSSE(sseWriter, "error", { message: `Server error: ${err.message}` });
}
sseWriter.end();
}
```
- [ ] **Step 2: 提交 server 改动**
Run:
```bash
git add frontend/scene-generator/server.js
git commit -m "feat: pass sceneKind from /generate request to generator"
```
---
### Task 6: 修改 Web UI 增加场景类型下拉框
**Files:**
- Modify: `frontend/scene-generator/sg_scene_generator.html`
- [ ] **Step 1: 在 HTML 中增加场景类型下拉框**
`sg_scene_generator.html` 的表单区域scene-name 输入框后面添加:
```html
<div class="form-group">
<label for="sceneKind">场景类型</label>
<select id="sceneKind">
<option value="report_collection" selected>报表收集类</option>
<option value="monitoring">监测类</option>
</select>
<span class="hint">报表类:查询数据导出 Excel监测类定时检查状态</span>
</div>
```
- [ ] **Step 2: 修改 generate() 函数读取 sceneKind**
修改 `sg_scene_generator.html` 中的 `generate()` 函数:
```javascript
async function generate() {
const sourceDir = document.getElementById('sourceDir').value.trim();
const sceneId = document.getElementById('sceneId').value.trim();
const sceneName = document.getElementById('sceneName').value.trim();
const sceneKind = document.getElementById('sceneKind').value; // 新增
const outputRoot = document.getElementById('outputRoot').value.trim();
const lessons = document.getElementById('lessons').value.trim();
// ... 验证逻辑不变
const response = await fetch('/generate', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
sourceDir,
sceneId,
sceneName,
sceneKind, // 新增
outputRoot,
lessons
})
});
// ... 后续代码不变
}
```
- [ ] **Step 3: 提交 HTML 改动**
Run:
```bash
git add frontend/scene-generator/sg_scene_generator.html
git commit -m "feat: add sceneKind dropdown to Web UI"
```
---
### Task 7: 端到端测试和最终验证
**Files:**
- Verify only
- [ ] **Step 1: 运行所有 Rust 测试**
Run:
```bash
cargo test --test scene_generator_test -- --nocapture
cargo test --test scene_registry_test -- --nocapture
```
Expected: PASS
- [ ] **Step 2: 重启 Node.js 服务器**
Run:
```bash
cd frontend/scene-generator && node server.js
```
Expected: 服务启动成功
- [ ] **Step 3: 手动测试 Web UI 报表类场景**
1. 打开 `http://127.0.0.1:3210/`
2. 输入场景路径 `D:\desk\智能体资料\场景\营销2.0零度户报表数据生成`
3. 场景类型选择"报表收集类"
4. 点击"分析" → 等待 LLM 提取 scene-id/scene-name
5. 点击"生成 Skill" → 等待生成完成
6. 检查输出目录下生成的文件
Expected: 生成成功scene.toml 包含 `category = "report_collection"`
- [ ] **Step 4: 提交最终验证**
Run:
```bash
git add -A
git status
```
确认无未提交改动。
---
## Verification Checklist
### Rust 层
```bash
cargo test --test scene_generator_test -- --nocapture
cargo build --bin sg_scene_generate
```
Expected:
- `analyze_scene_source_with_hint` 接受可选的 `SceneKind` 参数
- `GenerateSceneRequest` 包含 `scene_kind` 字段
- generator 根据类型生成不同模板
- CLI 支持 `--scene-kind` 参数
### Node.js 层
```bash
node frontend/scene-generator/server.js
```
Expected:
- `/generate` 接口接受 `sceneKind` 参数
- `runGenerator` 正确传递参数给 CLI
### Web UI 层
手动测试:
- 场景类型下拉框正常显示
- 选择报表类生成 `category = "report_collection"`
- 选择监测类生成 `category = "monitoring"`
---
## Notes For The Engineer
- 配对的 spec 文件是 `docs/superpowers/specs/2026-04-16-multi-scene-kind-generator-design.md`
- 用户选择 `scene_kind_hint` 优先于 meta 标签
- 监测类模板是简化版,用户需要手动编辑参数部分
- V1 不修改 `registry.rs` 的运行时校验逻辑