feat: add generated scene skill platform hardening
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# G6 Host-Bridge Callback Semantics Report
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> Date: 2026-04-19
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> Plan: [2026-04-19-g6-host-bridge-callback-semantics-plan.md](D:/data/ideaSpace/rust/sgClaw/claw-new/docs/superpowers/plans/2026-04-19-g6-host-bridge-callback-semantics-plan.md)
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## Result
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This bounded slice defines four explicit callback completion states:
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1. `ok`
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2. `partial`
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3. `blocked`
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4. `error`
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## What Was Formalized
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The current generated `G6` runtime shape already encodes a state priority:
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1. `blocked`
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2. `error`
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3. `partial`
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4. `ok`
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This slice formalizes that priority instead of leaving it as implicit code behavior.
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## Explicit Non-Goal
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This slice does not broaden into:
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1. host-runtime implementation
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2. `G6` real-sample execution
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3. `G8` work
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## Follow-Up
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The next bounded step is:
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1. `G6 host-bridge callback state verification`
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