feat: add generated scene skill platform hardening

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木炎
2026-04-21 23:19:06 +08:00
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# G6 Host-Bridge Callback Semantics Design
> Date: 2026-04-19
> Status: Draft
> Upstream Report: [2026-04-19-g6-host-bridge-execution-semantics-report.md](D:/data/ideaSpace/rust/sgClaw/claw-new/docs/superpowers/reports/2026-04-19-g6-host-bridge-execution-semantics-report.md)
## 1. Intent
This design defines the next bounded slice after `G6 host-bridge execution semantics`.
The target is:
`G6 host-bridge callback semantics`
## 2. Why This Slice
The previous semantic slice isolated two seams, but the tighter next pressure is callback-side semantics:
1. invocation semantics are already identified
2. callback completion semantics still determine whether later real execution can be bounded safely
## 3. Scope Boundary
This design is limited to callback semantics only.
It may include:
1. defining completion states for callback requests
2. defining blocked/error/partial/ok transitions
3. defining how callback semantics constrain later real-sample entry
It must not include:
1. implementing host-runtime directly
2. executing a `G6` real sample
3. reopening `G7`
4. opening `G8`
## 4. Target Outcome
The bounded target outcome is one state:
1. one bounded `G6 host-bridge callback semantics` plan
## 5. Exit Condition
This design is complete when implementation can be bounded to one plan that:
1. freezes callback semantics only
2. separates completion state logic from transport/runtime implementation
3. emits one bounded follow-up plan