# Scene Skill 102 Framework Closure Rollup Report > Date: 2026-04-19 > Plan: `2026-04-19-102-framework-closure-rollup-plan.md` > Parent framework: `2026-04-19-scene-skill-102-full-coverage-framework-plan.md` ## Result | Metric | Count | | --- | ---: | | total scenes | 102 | | `framework-auto-pass` | 102 | | `framework-structured-fail-closed` | 0 | | `source-unreadable` | 0 | | `missing-source` | 0 | | `unsupported-family` | 0 | | `misclassified-unresolved` | 0 | | `unresolved-followup-status` | 0 | | unresolved total | 0 | Closure status: `complete` ## Remaining Structured Fail-Closed None. ## Interpretation The 102-scene set is closed at the framework layer: every scene now has a framework auto-pass status in the official board. This is not the same as saying every scene has real-sample `executed-pass` validation. Real-sample validation remains a separate layer. The framework closure means the generator/analyzer framework can classify and generate a bounded skill package path for all 102 scenes without unresolved timeout, unsupported-family, unresolved route conflict, or structured fail-closed residual. ## Inputs - `tests/fixtures/generated_scene/scene_execution_board_2026-04-18.json` - `tests/fixtures/generated_scene/final_2_official_board_reconciliation_refresh_2026-04-19.json` ## Closure The `102` full coverage parent framework has reached framework-level closure. Further work should be planned as a new validation or production-hardening roadmap, not as continuation of unresolved framework coverage.