use std::fs; use std::path::PathBuf; #[test] fn scene_generator_server_files_exist() { let manifest_dir = PathBuf::from(env!("CARGO_MANIFEST_DIR")); let server_js = manifest_dir .join("frontend") .join("scene-generator") .join("server.js"); let config_loader = manifest_dir .join("frontend") .join("scene-generator") .join("config-loader.js"); assert!( server_js.exists(), "server.js not found at {:?}", server_js ); assert!( config_loader.exists(), "config-loader.js not found at {:?}", config_loader ); } #[test] fn sgclaw_config_is_readable() { let manifest_dir = PathBuf::from(env!("CARGO_MANIFEST_DIR")); let config_path = manifest_dir.join("sgclaw_config.json"); let content = fs::read_to_string(&config_path) .unwrap_or_else(|err| panic!("sgclaw_config.json not found: {}", err)); let parsed: serde_json::Value = serde_json::from_str(&content).expect("should be valid JSON"); assert!(parsed.get("apiKey").is_some(), "missing apiKey"); assert!(parsed.get("baseUrl").is_some(), "missing baseUrl"); assert!(parsed.get("model").is_some(), "missing model"); }