添加qiming-rcoder模块
This commit is contained in:
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//! # ACP Session Manager
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//!
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//! 基于 project_id 管理 ACP 会话的核心模块。
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//!
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//! ## SACP 迁移说明
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//!
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//! 本模块已迁移至 SACP 实现:
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//! - 移除了 `Client` trait 泛型参数(SACP 内部处理)
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//! - 简化了 `create_session` 参数(不再需要 client 和 shared_api_key_manager)
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//! - 使用标准 tokio::spawn(无需 LocalSet)
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//!
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//! ## 职责范围
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//!
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//! 1. **会话生命周期管理**
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//! - 创建新会话 (`create_session`)
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//! - 获取或复用会话 (`get_or_create_session`)
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//! - 移除会话 (`remove_session`)
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//! - 检测会话健康状态(channel 是否关闭)
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//!
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//! 2. **Prompt 构建**
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//! - 构建纯文本 Prompt (`build_text_prompt_request`)
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//! - 构建带附件的 Prompt (`build_prompt_request_with_attachments`)
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//! - 将 request_id 放入 meta 字段
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//!
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//! 3. **路径处理**
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//! - 路径规范化 (`normalize_path`)
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//! - 确保项目目录存在 (`ensure_project_dir`)
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//!
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//! ## 架构说明
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//!
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//! 使用依赖注入的 `SessionRegistry` 进行会话存储:
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//! - 统一使用注入的 `SessionRegistry`(通常是 `AGENT_REGISTRY`)
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//!
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//! ## 与 Worker 的协作
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//!
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//! ```text
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//! AcpAgentWorker (acp_worker.rs)
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//! │
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//! │ 1. 调用 get_or_create_session()
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//! ▼
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//! AcpSessionManager
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//! │
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//! │ 2. 通过 SessionRegistry 获取/创建会话
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//! │ 3. 通过 SacpClaudeCodeLauncher 启动 Agent
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//! ▼
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//! SessionRegistry (注入的 AGENT_REGISTRY)
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//! ```
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use std::path::{Component, PathBuf};
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use std::sync::Arc;
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use agent_config::PromptBuilder;
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use anyhow::Result;
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use chrono::Utc;
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use agent_client_protocol::schema::{ContentBlock, PromptRequest, SessionId, TextContent};
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use shared_types::{
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AgentLifecycle, AgentStatus, ModelProviderConfig, ProjectAndAgentInfo, SessionEntry,
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};
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use tracing::{debug, error, info};
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use crate::PromptMessage;
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use crate::launcher::ClaudeCodeLauncher;
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use crate::traits::{AgentStartConfig, SessionNotifier, SessionRegistry};
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/// ACP 会话管理器 (SACP 版本)
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///
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/// 管理所有活跃的 ACP 会话,提供:
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/// - 会话创建和复用
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/// - 模型配置变化检测
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/// - 会话生命周期管理
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///
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/// ## 泛型参数
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/// - `N`: SessionNotifier 实现,用于推送 SSE 消息
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/// - `R`: SessionRegistry 实现,用于存储会话数据(通常是 AGENT_REGISTRY)
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pub struct AcpSessionManager<N: SessionNotifier, R: SessionRegistry> {
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/// 会话注册表(注入的 SessionRegistry)
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registry: Arc<R>,
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/// 会话通知器
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notifier: Arc<N>,
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}
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impl<N: SessionNotifier + 'static, R: SessionRegistry> AcpSessionManager<N, R>
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where
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R::Entry: Into<ProjectAndAgentInfo> + From<ProjectAndAgentInfo>,
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{
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/// 创建新的会话管理器
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///
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/// # 参数
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/// - `notifier`: 会话通知器
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/// - `registry`: 会话注册表(通常注入 AGENT_REGISTRY)
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pub fn new(notifier: Arc<N>, registry: Arc<R>) -> Self {
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Self { registry, notifier }
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}
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/// 获取会话信息
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pub fn get_session(&self, project_id: &str) -> Option<R::Entry> {
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self.registry.get(project_id)
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}
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/// 检查会话是否存在
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pub fn contains_session(&self, project_id: &str) -> bool {
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self.registry.contains(project_id)
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}
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/// 移除会话
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pub fn remove_session(&self, project_id: &str) -> Option<R::Entry> {
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self.registry.remove(project_id)
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}
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/// 获取所有会话的 project_id 列表
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pub fn list_sessions(&self) -> Vec<String> {
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self.registry.list_project_ids()
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}
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/// 获取会话数量
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pub fn session_count(&self) -> usize {
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self.registry.count()
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}
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/// 获取 registry 的 Arc 引用
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pub fn registry(&self) -> Arc<R> {
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self.registry.clone()
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}
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/// 获取 notifier 的 Arc 引用
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pub fn notifier(&self) -> Arc<N> {
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self.notifier.clone()
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}
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/// 规范化项目路径
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///
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/// - 如果是相对路径,先与当前目录拼接
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/// - 去除路径中的 "./"(CurDir 组件)
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pub fn normalize_path(path: &PathBuf) -> PathBuf {
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let joined_path = if path.is_absolute() {
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path.clone()
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} else {
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std::env::current_dir().unwrap_or_default().join(path)
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};
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joined_path
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.components()
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.filter(|c| !matches!(c, Component::CurDir))
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.collect()
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}
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/// 确保项目目录存在
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pub async fn ensure_project_dir(path: &PathBuf) -> Result<()> {
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if !path.exists() {
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info!("Project path does not exist, creating: {:?}", path);
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tokio::fs::create_dir_all(path).await?;
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}
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Ok(())
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}
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/// 构建基础 Prompt 请求(仅文本内容)
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///
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/// 使用 ACP 协议分离模式:
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/// - 系统提示词已在 NewSessionRequest._meta.systemPrompt 中传递
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/// - 这里只构建纯用户提示词
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///
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/// 注意:附件转换由调用方处理(因为涉及文件 I/O)
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pub fn build_text_prompt_request(
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prompt: &PromptMessage,
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session_id: SessionId,
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) -> Result<PromptRequest> {
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// 构建纯用户提示词
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let final_prompt = if prompt.data_source_attachments.is_empty() {
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PromptBuilder::build_user_prompt(&prompt.content)
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} else {
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PromptBuilder::build_user_prompt_with_data_sources(
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&prompt.content,
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&prompt.data_source_attachments,
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)
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};
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// 创建文本内容块
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let text_block = ContentBlock::Text(TextContent::new(final_prompt));
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let content_blocks = vec![text_block];
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// 将 request_id 放入 meta 字段
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debug!(
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"🔧 [build_prompt] Putting request_id={} into PromptRequest.meta",
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prompt.request_id
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);
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let mut meta = serde_json::Map::new();
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meta.insert(
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"request_id".to_string(),
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serde_json::Value::String(prompt.request_id.clone()),
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);
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Ok(PromptRequest::new(session_id, content_blocks).meta(meta))
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}
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/// 构建带附件的 Prompt 请求
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///
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/// # Arguments
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/// * `prompt` - 提示消息
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/// * `session_id` - 会话 ID
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/// * `attachment_blocks` - 已转换的附件内容块
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pub fn build_prompt_request_with_attachments(
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prompt: &PromptMessage,
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session_id: SessionId,
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attachment_blocks: Vec<ContentBlock>,
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) -> Result<PromptRequest> {
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// 构建纯用户提示词
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let final_prompt = if prompt.data_source_attachments.is_empty() {
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PromptBuilder::build_user_prompt(&prompt.content)
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} else {
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PromptBuilder::build_user_prompt_with_data_sources(
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&prompt.content,
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&prompt.data_source_attachments,
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)
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};
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// 创建文本内容块
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let text_block = ContentBlock::Text(TextContent::new(final_prompt));
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let mut content_blocks = vec![text_block];
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// 添加附件内容块
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content_blocks.extend(attachment_blocks);
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// 将 request_id 放入 meta 字段
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debug!(
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"🔧 [build_prompt] Putting request_id={} into PromptRequest.meta",
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prompt.request_id
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);
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let mut meta = serde_json::Map::new();
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meta.insert(
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"request_id".to_string(),
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serde_json::Value::String(prompt.request_id.clone()),
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);
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Ok(PromptRequest::new(session_id, content_blocks).meta(meta))
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}
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/// 创建新的 Agent 会话 (SACP 版本)
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///
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/// 启动 Agent 进程并建立 SACP 连接
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///
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/// # 参数
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/// - `project_id`: 项目 ID
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/// - `project_path`: 项目路径
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/// - `model_provider`: 模型提供者配置
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/// - `start_config`: Agent 启动配置
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/// - `service_uuid`: 与此 Agent 关联的唯一 UUID
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///
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/// # 返回值
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/// - `R::Entry`: 会话条目
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pub async fn create_session(
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&self,
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project_id: String,
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project_path: PathBuf,
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_session_id_hint: Option<String>,
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model_provider: Option<ModelProviderConfig>,
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start_config: AgentStartConfig,
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service_uuid: Option<String>,
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) -> Result<R::Entry> {
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let agent_info = self
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.create_session_internal(
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project_id.clone(),
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project_path,
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model_provider,
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start_config,
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service_uuid,
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)
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.await?;
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// 存储会话信息到 registry
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let session_id_str = agent_info.session_id().to_string();
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self.registry
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.insert(&project_id, &session_id_str, agent_info.clone());
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Ok(agent_info)
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}
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/// 内部方法:创建 Agent 会话但不插入到 registry
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///
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/// 用于 entry API 优化,避免重复插入
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async fn create_session_internal(
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&self,
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project_id: String,
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project_path: PathBuf,
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model_provider: Option<ModelProviderConfig>,
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start_config: AgentStartConfig,
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service_uuid: Option<String>,
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) -> Result<R::Entry> {
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info!(
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"Creating Agent session, project ID: {}",
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project_id
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);
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// 创建 SACP 启动器
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let launcher = ClaudeCodeLauncher::new(self.notifier.clone());
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// 记录是否使用了 resume(仅用于日志)
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let has_resume = start_config.resume_session_id.is_some();
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if has_resume {
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info!(
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"📌 Starting Agent with resume: session_id={:?}",
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start_config.resume_session_id
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);
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}
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// 启动 Agent (SACP 版本)
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// 如果 resume 失败,直接返回错误,让上层(rcoder)决定是否降级重试
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let connection_info = launcher
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.launch(
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project_id.clone(),
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project_path.clone(),
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model_provider.clone(),
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start_config.clone(),
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self.registry.clone(),
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service_uuid,
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)
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.await?;
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info!(
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"✅ Agent session created successfully, session ID: {}",
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connection_info.session_id
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);
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// 创建 ProjectAndAgentInfo
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let lifecycle_handle =
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Some(connection_info.lifecycle_guard.clone() as Arc<dyn AgentLifecycle>);
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let now = Utc::now();
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let agent_info = ProjectAndAgentInfo {
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project_id: project_id.clone(),
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session_id: connection_info.session_id.clone(),
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prompt_tx: connection_info.prompt_tx,
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cancel_tx: connection_info.cancel_tx,
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model_provider: model_provider.clone(),
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request_id: None,
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status: AgentStatus::Idle,
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last_activity: now,
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created_at: now,
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stop_handle: lifecycle_handle,
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};
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// 返回 agent_info(不插入 registry,由调用方处理)
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Ok(agent_info.into())
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}
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/// 获取或创建会话 (SACP 版本)
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///
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/// 如果会话已存在且模型配置未变化,则复用;否则创建新会话
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///
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/// # 优化说明
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/// 获取或创建会话
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///
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/// # 参数
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/// - `project_id`: 项目 ID
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/// - `project_path`: 项目路径
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/// - `session_id_hint`: 会话 ID 提示(用于恢复现有会话)
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/// - `model_provider`: 模型提供者配置
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/// - `start_config`: Agent 启动配置
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/// - `service_uuid`: 与此 Agent 关联的唯一 UUID
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///
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/// # 返回值
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/// - `R::Entry`: 会话条目
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/// - `bool`: 是否是新创建的会话
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///
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/// # 并发安全性
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///
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/// 使用"检查-创建-插入"三阶段模式避免在持有 entry 期间调用 `.await`:
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///
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/// 1. **快速检查**:检查会话是否已存在且有效
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/// 2. **创建会话**:如果需要创建,在**不持有锁**的情况下创建会话(.await)
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/// 3. **原子性插入**:使用 entry API 原子性插入,如果其他线程已创建则使用已存在的
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///
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/// 这样确保:
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/// - 不会在持有 DashMap entry 期间跨越 await 点
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/// - 同一 project_id 最多只会创建一个会话
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/// - 高并发下不会阻塞其他 project_id 的访问(DashMap 分段锁特性)
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pub async fn get_or_create_session(
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&self,
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project_id: &str,
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project_path: PathBuf,
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session_id_hint: Option<String>, // 🔥 修复:使用此参数查找现有会话
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model_provider: Option<ModelProviderConfig>,
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start_config: AgentStartConfig,
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service_uuid: Option<String>,
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) -> Result<(R::Entry, bool)> {
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use dashmap::mapref::entry::Entry;
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let project_id_key = project_id.to_string();
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// 🆕 第一阶段:如果提供了 session_id_hint,先尝试通过 session_id 查找现有会话
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// 🔥 优化:使用 get_entry_by_session() 避免两次调用之间的竞态窗口
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if let Some(ref hint_sid) = session_id_hint {
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// 一次性查询:通过 session_id 直接获取 agent_info
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if let Some(existing) = self.registry.get_entry_by_session(hint_sid) {
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// 验证 project_id 是否匹配(防御性编程)
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if existing.project_id() == project_id {
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let channel_closed = existing.is_channel_closed();
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let model_changed = existing.is_model_config_changed(&model_provider);
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if !channel_closed && !model_changed {
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info!(
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"[SESSION] Reusing existing session via session_id_hint: project_id={}, session_id={}",
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project_id, hint_sid
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);
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return Ok((existing, false));
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}
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if channel_closed {
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info!(
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"⚠️ [SESSION] Session channel closed for session_id_hint, need to rebuild: project_id={}, session_id={}",
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project_id, hint_sid
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);
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}
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if model_changed {
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info!(
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"🔄 [SESSION] Model config changed for session_id_hint, need to rebuild: project_id={}, session_id={}",
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project_id, hint_sid
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);
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}
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// 会话无效,继续后续逻辑(可能需要重建)
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} else {
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info!(
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"⚠️ [SESSION] session_id_hint belongs to different project: hint_project={}, current_project={}, session_id={}",
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existing.project_id(),
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project_id,
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hint_sid
|
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);
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// session_id 属于其他 project,不能复用,继续后续逻辑
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}
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} else {
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info!(
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"🔍 [SESSION] session_id_hint does not exist in registry: session_id={}",
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hint_sid
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);
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// session_id 不存在,继续后续逻辑
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}
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}
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// 第一阶段:快速检查现有会话
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if let Entry::Occupied(occupied_entry) = self.registry.entry(project_id_key.clone()) {
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let existing = occupied_entry.get();
|
||||
|
||||
// 🔥 显式检查 Pending 状态 - PendingGuard 创建的占位符需要被替换
|
||||
if *existing.status() == AgentStatus::Pending {
|
||||
info!(
|
||||
"🔄 [SESSION] Detected Pending placeholder, preparing to replace: project_id={}",
|
||||
project_id
|
||||
);
|
||||
// 显式释放 entry 锁
|
||||
drop(occupied_entry);
|
||||
|
||||
// 第二阶段:创建新会话(不持有锁)
|
||||
let new_session = self
|
||||
.create_session_internal(
|
||||
project_id_key.clone(),
|
||||
project_path,
|
||||
model_provider,
|
||||
start_config,
|
||||
service_uuid,
|
||||
)
|
||||
.await?;
|
||||
|
||||
// 第三阶段:原子性替换(插入新会话,覆盖 pending 占位符)
|
||||
match self.registry.entry(project_id_key.clone()) {
|
||||
Entry::Vacant(entry) => {
|
||||
let new_session_id = new_session.session_id().to_string();
|
||||
entry.insert(new_session.clone());
|
||||
info!(
|
||||
"✅ [SESSION] Inserted new session to replace pending: project_id={}, session_id={}",
|
||||
project_id, new_session_id
|
||||
);
|
||||
return Ok((new_session, true));
|
||||
}
|
||||
Entry::Occupied(mut entry) => {
|
||||
// 检查是 Pending 占位符还是其他线程创建的真实会话
|
||||
let current_session = entry.get();
|
||||
let current_status = current_session.status();
|
||||
|
||||
if *current_status == AgentStatus::Pending {
|
||||
// 仍然是 Pending 占位符,替换它
|
||||
let old_session_id = current_session.session_id().to_string();
|
||||
let new_session_id = new_session.session_id().to_string();
|
||||
entry.insert(new_session.clone());
|
||||
info!(
|
||||
"✅ [SESSION] Replaced pending placeholder: project_id={}, {} → {}",
|
||||
project_id, old_session_id, new_session_id
|
||||
);
|
||||
return Ok((new_session, true));
|
||||
} else {
|
||||
// 其他线程已经创建了真实会话,使用已存在的(丢弃我们创建的)
|
||||
let existing_session = current_session.clone();
|
||||
let created_session_id = new_session.session_id().to_string();
|
||||
let existing_session_id = existing_session.session_id().to_string();
|
||||
info!(
|
||||
"🔄 [SESSION] Detected concurrent creation (other thread already created real session): project_id={}, discarded session_id={}, using session_id={}",
|
||||
project_id, created_session_id, existing_session_id
|
||||
);
|
||||
// new_session 会被 drop,AgentLifecycleGuard 会清理 Agent 进程
|
||||
return Ok((existing_session, false));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let channel_closed = existing.is_channel_closed();
|
||||
let model_changed = existing.is_model_config_changed(&model_provider);
|
||||
|
||||
if !channel_closed && !model_changed {
|
||||
info!("Reuse Agent session, project ID: {}", project_id);
|
||||
return Ok((existing.clone(), false));
|
||||
}
|
||||
|
||||
// 需要重建会话,先克隆必要数据并释放锁
|
||||
let session_id_str = existing.session_id().to_string();
|
||||
drop(occupied_entry); // 显式释放 entry 锁
|
||||
|
||||
if channel_closed {
|
||||
info!(
|
||||
"⚠️ Detected session channel closed (Agent process exited), rebuilding session, project ID: {}, old session_id: {}",
|
||||
project_id, session_id_str
|
||||
);
|
||||
}
|
||||
if model_changed {
|
||||
info!(
|
||||
"Model config changed, restarting Agent session, project ID: {}, old session_id: {}",
|
||||
project_id, session_id_str
|
||||
);
|
||||
}
|
||||
|
||||
// 第二阶段:在不持有锁的情况下创建新会话
|
||||
let new_session = self
|
||||
.create_session_internal(
|
||||
project_id_key.clone(),
|
||||
project_path,
|
||||
model_provider,
|
||||
start_config,
|
||||
service_uuid,
|
||||
)
|
||||
.await?;
|
||||
|
||||
// 第三阶段:原子性插入(使用 entry API 防止并发创建)
|
||||
match self.registry.entry(project_id_key.clone()) {
|
||||
Entry::Vacant(entry) => {
|
||||
// 其他线程还没有创建,使用我们创建的会话
|
||||
let new_session_id = new_session.session_id().to_string();
|
||||
entry.insert(new_session.clone());
|
||||
info!(
|
||||
"✅ Session rebuilt, project ID: {}, new session_id: {}",
|
||||
project_id, new_session_id
|
||||
);
|
||||
return Ok((new_session, true));
|
||||
}
|
||||
Entry::Occupied(entry) => {
|
||||
// 其他线程已经创建了会话,使用已存在的(丢弃我们创建的)
|
||||
let existing_session = entry.get().clone();
|
||||
let created_session_id = new_session.session_id().to_string();
|
||||
let existing_session_id = existing_session.session_id().to_string();
|
||||
info!(
|
||||
"🔄 [SESSION] Detected concurrent creation, using other thread's session: project_id={}, discarded session_id={}, using session_id={}",
|
||||
project_id, created_session_id, existing_session_id
|
||||
);
|
||||
// new_session 会被 drop,Session 的 Drop 实现会清理 Agent 进程
|
||||
return Ok((existing_session, false));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 会话不存在,需要创建新会话
|
||||
info!(
|
||||
"Session not found, creating new session, project ID: {}",
|
||||
project_id
|
||||
);
|
||||
|
||||
// 第二阶段:在不持有锁的情况下创建新会话
|
||||
let new_session = self
|
||||
.create_session_internal(
|
||||
project_id_key.clone(),
|
||||
project_path,
|
||||
model_provider,
|
||||
start_config,
|
||||
service_uuid,
|
||||
)
|
||||
.await?;
|
||||
|
||||
// 第三阶段:原子性插入
|
||||
match self.registry.entry(project_id_key.clone()) {
|
||||
Entry::Vacant(entry) => {
|
||||
// 其他线程还没有创建,使用我们创建的会话
|
||||
let session_id_str = new_session.session_id().to_string();
|
||||
entry.insert(new_session.clone());
|
||||
info!(
|
||||
"✅ New session created, project ID: {}, session_id: {}",
|
||||
project_id, session_id_str
|
||||
);
|
||||
Ok((new_session, true))
|
||||
}
|
||||
Entry::Occupied(entry) => {
|
||||
// 其他线程已经创建了会话,使用已存在的(丢弃我们创建的)
|
||||
let existing_session = entry.get().clone();
|
||||
let created_session_id = new_session.session_id().to_string();
|
||||
let existing_session_id = existing_session.session_id().to_string();
|
||||
info!(
|
||||
"🔄 [SESSION] Detected concurrent creation, using session created by other thread: project_id={}, discarding session_id={}, using session_id={}",
|
||||
project_id, created_session_id, existing_session_id
|
||||
);
|
||||
// new_session 会被 drop,Session 的 Drop 实现会清理 Agent 进程
|
||||
Ok((existing_session, false))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// 发送 Prompt 到指定会话(仅文本)
|
||||
///
|
||||
/// 使用有界通道,提供背压保护。如果通道已满,会异步等待直到有空间。
|
||||
pub async fn send_text_prompt(&self, project_id: &str, prompt: &PromptMessage) -> Result<()> {
|
||||
let session = self
|
||||
.get_session(project_id)
|
||||
.ok_or_else(|| anyhow::anyhow!("Session not found: {}", project_id))?;
|
||||
|
||||
let prompt_request = Self::build_text_prompt_request(prompt, session.session_id().clone())?;
|
||||
|
||||
session
|
||||
.prompt_tx()
|
||||
.send(prompt_request)
|
||||
.await
|
||||
.map_err(|e| {
|
||||
error!("send Prompt requestfailed: {:?}", e);
|
||||
anyhow::anyhow!("Failed to send Prompt request: {:?}", e)
|
||||
})?;
|
||||
|
||||
info!("Prompt request already sent, project ID: {}", project_id);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// 发送 Prompt 请求到指定会话
|
||||
///
|
||||
/// 使用有界通道,提供背压保护。如果通道已满,会异步等待直到有空间。
|
||||
pub async fn send_prompt_request(
|
||||
&self,
|
||||
project_id: &str,
|
||||
prompt_request: PromptRequest,
|
||||
) -> Result<()> {
|
||||
let session = self
|
||||
.get_session(project_id)
|
||||
.ok_or_else(|| anyhow::anyhow!("Session not found: {}", project_id))?;
|
||||
|
||||
session
|
||||
.prompt_tx()
|
||||
.send(prompt_request)
|
||||
.await
|
||||
.map_err(|e| {
|
||||
error!("send Prompt requestfailed: {:?}", e);
|
||||
anyhow::anyhow!("Failed to send Prompt request: {:?}", e)
|
||||
})?;
|
||||
|
||||
info!("Prompt request already sent, project ID: {}", project_id);
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl<N: SessionNotifier + 'static, R: SessionRegistry> std::fmt::Debug for AcpSessionManager<N, R> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.debug_struct("AcpSessionManager")
|
||||
.field("session_count", &self.registry.count())
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user