fix duplicated shadow dom (#1095)

* fix: duplicated elements in shadow doms

clean observers before taking new full snapshots

* add checker for replayer to make it stable when data has duplicated nodes

* apply review suggestions

* add change log

* Apply formatting changes

* update prettier to fit the master branch

---------

Co-authored-by: Mark-Fenng <Mark-Fenng@users.noreply.github.com>
This commit is contained in:
Yun Feng
2026-04-01 12:00:00 +08:00
committed by GitHub
parent 7fb0e4ca6a
commit c6e9b724d0
9 changed files with 281 additions and 81 deletions

View File

@@ -8,7 +8,7 @@ import {
attributes,
legacyAttributes,
} from './types';
import { isElement, Mirror } from './utils';
import { isElement, Mirror, isNodeMetaEqual } from './utils';
const tagMap: tagMap = {
script: 'noscript',
@@ -364,6 +364,19 @@ export function buildNodeWithSN(
afterAppend,
cache,
} = options;
/**
* Add a check to see if the node is already in the mirror. If it is, we can skip the whole process.
* This situation (duplicated nodes) can happen when recorder has some unfixed bugs and the same node is recorded twice. Or something goes wrong when saving or transferring event data.
* Duplicated node creation may cause unexpected errors in replayer. This check tries best effort to prevent the errors.
*/
if (mirror.has(n.id)) {
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
const nodeInMirror = mirror.getNode(n.id)!;
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
const meta = mirror.getMeta(nodeInMirror)!;
// For safety concern, check if the node in mirror is the same as the node we are trying to build
if (isNodeMetaEqual(meta, n)) return mirror.getNode(n.id);
}
let node = buildNode(n, { doc, hackCss, cache });
if (!node) {
return null;