{#if showController}
{formatTime(currentTime)}
handleProgressClick(event)}>
{#each customEvents as event}
{/each}
{formatTime(meta.totalTime)}
{#if playerState === 'playing'}
{:else}
{/if}
{#each speedOption as s}
setSpeed(s)} disabled={speedState === 'skipping'}> {s}x
{/each}
dispatch('fullscreen')}>
{/if}