Files
rrweb/packages/rrweb/typings/replay/machine.d.ts
2026-04-01 12:00:00 +08:00

80 lines
2.1 KiB
TypeScript

import { StateMachine } from '@xstate/fsm';
import { playerConfig, eventWithTime, Emitter } from '../types';
import { Timer } from './timer';
export declare type PlayerContext = {
events: eventWithTime[];
timer: Timer;
timeOffset: number;
baselineTime: number;
lastPlayedEvent: eventWithTime | null;
};
export declare type PlayerEvent = {
type: 'PLAY';
payload: {
timeOffset: number;
};
} | {
type: 'CAST_EVENT';
payload: {
event: eventWithTime;
};
} | {
type: 'PAUSE';
} | {
type: 'TO_LIVE';
payload: {
baselineTime?: number;
};
} | {
type: 'ADD_EVENT';
payload: {
event: eventWithTime;
};
} | {
type: 'END';
};
export declare type PlayerState = {
value: 'playing';
context: PlayerContext;
} | {
value: 'paused';
context: PlayerContext;
} | {
value: 'live';
context: PlayerContext;
};
export declare function discardPriorSnapshots(events: eventWithTime[], baselineTime: number): eventWithTime[];
declare type PlayerAssets = {
emitter: Emitter;
getCastFn(event: eventWithTime, isSync: boolean): () => void;
};
export declare function createPlayerService(context: PlayerContext, { getCastFn, emitter }: PlayerAssets): StateMachine.Service<PlayerContext, PlayerEvent, PlayerState>;
export declare type SpeedContext = {
normalSpeed: playerConfig['speed'];
timer: Timer;
};
export declare type SpeedEvent = {
type: 'FAST_FORWARD';
payload: {
speed: playerConfig['speed'];
};
} | {
type: 'BACK_TO_NORMAL';
} | {
type: 'SET_SPEED';
payload: {
speed: playerConfig['speed'];
};
};
export declare type SpeedState = {
value: 'normal';
context: SpeedContext;
} | {
value: 'skipping';
context: SpeedContext;
};
export declare function createSpeedService(context: SpeedContext): StateMachine.Service<SpeedContext, SpeedEvent, SpeedState>;
export declare type PlayerMachineState = StateMachine.State<PlayerContext, PlayerEvent, PlayerState>;
export declare type SpeedMachineState = StateMachine.State<SpeedContext, SpeedEvent, SpeedState>;
export {};