Files
rrweb/src/Controller.svelte
2026-04-01 12:00:00 +08:00

433 lines
11 KiB
Svelte

<script lang="ts">
import { EventType } from 'rrweb';
import type { Replayer } from 'rrweb';
import type { playerMetaData } from 'rrweb/typings/types';
import type {
PlayerMachineState,
SpeedMachineState,
} from 'rrweb/typings/replay/machine';
import {
onMount,
onDestroy,
createEventDispatcher,
afterUpdate,
} from 'svelte';
import { formatTime } from './utils';
import Switch from './components/Switch.svelte';
const dispatch = createEventDispatcher();
export let replayer: Replayer;
export let showController: boolean;
export let autoPlay: boolean;
export let skipInactive: boolean;
export let speedOption: number[];
export let speed = speedOption.length ? speedOption[0] : 1;
export let tags: Record<string, string> = {};
let currentTime = 0;
$: {
dispatch('ui-update-current-time', { payload: currentTime });
}
let timer: number | null = null;
let playerState: 'playing' | 'paused' | 'live';
$: {
dispatch('ui-update-player-state', { payload: playerState });
}
let speedState: 'normal' | 'skipping';
let progress: HTMLElement;
let step: HTMLElement;
let finished: boolean;
let meta: playerMetaData;
$: meta = replayer.getMetaData();
let percentage: string;
$: {
const percent = Math.min(1, currentTime / meta.totalTime);
percentage = `${100 * percent}%`;
dispatch('ui-update-progress', { payload: percent });
}
type CustomEvent = {
name: string;
background: string;
position: string;
};
let customEvents: CustomEvent[];
$: customEvents = (() => {
const { context } = replayer.service.state;
const totalEvents = context.events.length;
const start = context.events[0].timestamp;
const end = context.events[totalEvents - 1].timestamp;
const customEvents: CustomEvent[] = [];
// calculate tag position.
const position = (startTime: number, endTime: number, tagTime: number) => {
const sessionDuration = endTime - startTime;
const eventDuration = endTime - tagTime;
const eventPosition = 100 - (eventDuration / sessionDuration) * 100;
return eventPosition.toFixed(2);
};
// loop through all the events and find out custom event.
context.events.forEach((event) => {
/**
* we are only interested in custom event and calculate it's position
* to place it in player's timeline.
*/
if (event.type === EventType.Custom) {
const customEvent = {
name: event.data.tag,
background: tags[event.data.tag] || 'rgb(73, 80, 246)',
position: `${position(start, end, event.timestamp)}%`,
};
customEvents.push(customEvent);
}
});
return customEvents;
})();
const loopTimer = () => {
stopTimer();
function update() {
currentTime = replayer.timer.timeOffset + replayer.getTimeOffset();
if (currentTime < meta.totalTime) {
timer = requestAnimationFrame(update);
}
}
timer = requestAnimationFrame(update);
};
const stopTimer = () => {
if (timer) {
cancelAnimationFrame(timer);
timer = null;
}
};
export const toggle = () => {
switch (playerState) {
case 'playing':
pause();
break;
case 'paused':
play();
break;
default:
break;
}
};
export const play = () => {
if (playerState !== 'paused') {
return;
}
if (finished) {
replayer.play();
finished = false;
} else {
replayer.play(currentTime);
}
};
export const pause = () => {
if (playerState !== 'playing') {
return;
}
replayer.pause();
};
export const goto = (timeOffset: number) => {
currentTime = timeOffset;
const isPlaying = playerState === 'playing';
replayer.pause();
replayer.play(timeOffset);
if (!isPlaying) {
replayer.pause();
}
};
const handleProgressClick = (event: MouseEvent) => {
if (speedState === 'skipping') {
return;
}
const progressRect = progress.getBoundingClientRect();
const x = event.clientX - progressRect.left;
let percent = x / progressRect.width;
if (percent < 0) {
percent = 0;
} else if (percent > 1) {
percent = 1;
}
const timeOffset = meta.totalTime * percent;
goto(timeOffset);
};
export const setSpeed = (newSpeed: number) => {
let needFreeze = playerState === 'playing';
speed = newSpeed;
if (needFreeze) {
replayer.pause();
}
replayer.setConfig({ speed });
if (needFreeze) {
replayer.play(currentTime);
}
};
export const toggleSkipInactive = () => {
skipInactive = !skipInactive;
};
onMount(() => {
playerState = replayer.service.state.value as typeof playerState;
speedState = replayer.speedService.state.value as typeof speedState;
replayer.on(
'state-change',
(states: { player?: PlayerMachineState; speed?: SpeedMachineState }) => {
const { player, speed } = states;
if (player?.value && playerState !== player.value) {
playerState = player.value as typeof playerState;
switch (playerState) {
case 'playing':
loopTimer();
break;
case 'paused':
stopTimer();
break;
default:
break;
}
}
if (speed?.value && speedState !== speed.value) {
speedState = speed.value as typeof speedState;
}
},
);
replayer.on('finish', () => {
finished = true;
});
if (autoPlay) {
replayer.play();
}
});
afterUpdate(() => {
if (skipInactive !== replayer.config.skipInactive) {
replayer.setConfig({ skipInactive });
}
});
onDestroy(() => {
replayer.pause();
stopTimer();
});
</script>
<style>
.rr-controller {
width: 100%;
height: 80px;
background: #fff;
display: flex;
flex-direction: column;
justify-content: space-around;
align-items: center;
border-radius: 0 0 5px 5px;
}
.rr-timeline {
width: 80%;
display: flex;
align-items: center;
}
.rr-timeline__time {
display: inline-block;
width: 100px;
text-align: center;
color: #11103e;
}
.rr-progress {
flex: 1;
height: 12px;
background: #eee;
position: relative;
border-radius: 3px;
cursor: pointer;
box-sizing: border-box;
border-top: solid 4px #fff;
border-bottom: solid 4px #fff;
}
.rr-progress.disabled {
cursor: not-allowed;
}
.rr-progress__step {
height: 100%;
position: absolute;
left: 0;
top: 0;
background: #e0e1fe;
}
.rr-progress__handler {
width: 20px;
height: 20px;
border-radius: 10px;
position: absolute;
top: 2px;
transform: translate(-50%, -50%);
background: rgb(73, 80, 246);
}
.rr-controller__btns {
display: flex;
align-items: center;
justify-content: center;
font-size: 13px;
}
.rr-controller__btns button {
width: 32px;
height: 32px;
display: flex;
padding: 0;
align-items: center;
justify-content: center;
background: none;
border: none;
border-radius: 50%;
cursor: pointer;
}
.rr-controller__btns button:active {
background: #e0e1fe;
}
.rr-controller__btns button.active {
color: #fff;
background: rgb(73, 80, 246);
}
.rr-controller__btns button:disabled {
cursor: not-allowed;
}
</style>
{#if showController}
<div class="rr-controller">
<div class="rr-timeline">
<span class="rr-timeline__time">{formatTime(currentTime)}</span>
<div
class="rr-progress"
class:disabled={speedState === 'skipping'}
bind:this={progress}
on:click={(event) => handleProgressClick(event)}>
<div
class="rr-progress__step"
bind:this={step}
style="width: {percentage}" />
{#each customEvents as event}
<div
title={event.name}
style="width: 10px;height: 5px;position: absolute;top:
2px;transform: translate(-50%, -50%);background: {event.background};left:
{event.position};" />
{/each}
<div class="rr-progress__handler" style="left: {percentage}" />
</div>
<span class="rr-timeline__time">{formatTime(meta.totalTime)}</span>
</div>
<div class="rr-controller__btns">
<button on:click={toggle}>
{#if playerState === 'playing'}
<svg
class="icon"
viewBox="0 0 1024 1024"
version="1.1"
xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink"
width="16"
height="16">
<path
d="M682.65984 128q53.00224 0 90.50112 37.49888t37.49888 90.50112l0
512q0 53.00224-37.49888 90.50112t-90.50112
37.49888-90.50112-37.49888-37.49888-90.50112l0-512q0-53.00224
37.49888-90.50112t90.50112-37.49888zM341.34016 128q53.00224 0
90.50112 37.49888t37.49888 90.50112l0 512q0 53.00224-37.49888
90.50112t-90.50112
37.49888-90.50112-37.49888-37.49888-90.50112l0-512q0-53.00224
37.49888-90.50112t90.50112-37.49888zM341.34016 213.34016q-17.67424
0-30.16704 12.4928t-12.4928 30.16704l0 512q0 17.67424 12.4928
30.16704t30.16704 12.4928 30.16704-12.4928
12.4928-30.16704l0-512q0-17.67424-12.4928-30.16704t-30.16704-12.4928zM682.65984
213.34016q-17.67424 0-30.16704 12.4928t-12.4928 30.16704l0 512q0
17.67424 12.4928 30.16704t30.16704 12.4928 30.16704-12.4928
12.4928-30.16704l0-512q0-17.67424-12.4928-30.16704t-30.16704-12.4928z" />
</svg>
{:else}
<svg
class="icon"
viewBox="0 0 1024 1024"
version="1.1"
xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink"
width="16"
height="16">
<path
d="M170.65984 896l0-768 640 384zM644.66944
512l-388.66944-233.32864 0 466.65728z" />
</svg>
{/if}
</button>
{#each speedOption as s}
<button
class:active={s === speed && speedState !== 'skipping'}
on:click={() => setSpeed(s)}
disabled={speedState === 'skipping'}>
{s}x
</button>
{/each}
<Switch
id="skip"
bind:checked={skipInactive}
disabled={speedState === 'skipping'}
label="skip inactive" />
<button on:click={() => dispatch('fullscreen')}>
<svg
class="icon"
viewBox="0 0 1024 1024"
version="1.1"
xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink"
width="16"
height="16">
<defs>
<style type="text/css">
</style>
</defs>
<path
d="M916 380c-26.4 0-48-21.6-48-48L868 223.2 613.6 477.6c-18.4
18.4-48.8 18.4-68 0-18.4-18.4-18.4-48.8 0-68L800 156 692 156c-26.4
0-48-21.6-48-48 0-26.4 21.6-48 48-48l224 0c26.4 0 48 21.6 48 48l0
224C964 358.4 942.4 380 916 380zM231.2 860l108.8 0c26.4 0 48 21.6 48
48s-21.6 48-48 48l-224 0c-26.4 0-48-21.6-48-48l0-224c0-26.4 21.6-48
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p-id="1286" />
</svg>
</button>
</div>
</div>
{/if}