56 lines
1.8 KiB
Markdown
56 lines
1.8 KiB
Markdown
# Generated Scene Runtime Semantics Rematerialization Execution Design
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Date: 2026-04-21
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Parent dependency plan:
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- `docs/superpowers/plans/2026-04-20-generated-scene-runtime-semantics-rematerialization-refresh-plan.md`
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## Purpose
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Execute the rematerialization refresh required after the source-first runtime semantics hardening routes.
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This design exists because the parent dependency plan explicitly forbids executing rematerialization inside itself.
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## Fixed Inputs
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1. Hardened generator implementation after these completed routes:
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- `resolver_request_mapping_hardening`
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- `runtime_url_classification_hardening`
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- `embedded_dictionary_extraction_hardening`
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- `parameter_default_semantics_recovery_hardening`
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- `alias_generation_hardening`
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2. Current source mapping from `generated_scene_source_evidence_cross_scan_2026-04-20.json`.
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3. Current final materialization directory:
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- `examples/scene_skill_102_final_materialization_2026-04-19`
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## Execution Target
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Create a refreshed final materialization directory using the hardened generator rules.
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Recommended output root:
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- `examples/scene_skill_102_runtime_semantics_rematerialization_2026-04-21`
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## Required Outputs
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1. Refreshed 102-skill materialization directory.
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2. Refreshed materialization manifest.
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3. Refreshed failures asset.
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4. Refreshed human-readable scene index.
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5. Rematerialization execution report.
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## Guardrails
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1. Do not manually edit generated skill files after generation.
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2. Do not update official execution board.
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3. Do not run production, browser, or intranet execution.
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4. Do not run validation refresh in this plan.
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5. Preserve old final materialization output as an audit artifact.
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## Stop Statement
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Stop after refreshed materialization assets and report are published.
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Do not execute validation refresh inside this plan.
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