36 lines
1.3 KiB
Markdown
36 lines
1.3 KiB
Markdown
# Scene Skill 102 Full Direct Mock Execution Report
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> Date: 2026-04-20
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> Plan: `2026-04-20-scene-skill-102-full-direct-mock-execution-plan.md`
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## Scope
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This run executed all 102 generated scene skill scripts in a local mock runtime. It did not use a real browser, real network, production credentials, or business systems. It did not modify generated skill packages.
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## Summary
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| Status | Count |
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| --- | ---: |
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| `direct-mock-pass` | 102 |
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## By Archetype
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| Archetype | Result |
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| --- | --- |
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| `host_bridge_workflow` | direct-mock-pass: 26 |
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| `local_doc_pipeline` | direct-mock-pass: 6 |
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| `multi_endpoint_inventory` | direct-mock-pass: 2 |
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| `multi_mode_request` | direct-mock-pass: 10 |
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| `page_state_eval` | direct-mock-pass: 2 |
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| `paginated_enrichment` | direct-mock-pass: 51 |
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| `single_request_enrichment` | direct-mock-pass: 5 |
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## Interpretation
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Direct mock execution passing means every generated skill entrypoint can load and complete against controlled fake dependencies. It still does not mean production execution passed.
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## Next Step
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If this full direct mock run is acceptable, the next bounded stage is pseudo-production batch selection. That stage should choose a small, archetype-balanced batch for real or quasi-real environment execution planning.
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