use player dimension to calc scale when fullscreen
This commit is contained in:
@@ -101,8 +101,8 @@
|
||||
this._width = width;
|
||||
this._height = height;
|
||||
const dimension = {
|
||||
width: document.body.offsetWidth,
|
||||
height: document.body.offsetHeight - controllerHeight,
|
||||
width: this.refs.player.offsetWidth,
|
||||
height: this.refs.player.offsetHeight - controllerHeight,
|
||||
};
|
||||
this.set(dimension);
|
||||
this.updateScale(replayer.wrapper, {
|
||||
|
||||
Reference in New Issue
Block a user