implemented the play any offset feature
This commit is contained in:
@@ -40,6 +40,6 @@
|
||||
},
|
||||
"dependencies": {
|
||||
"mitt": "^1.1.3",
|
||||
"rrweb-snapshot": "^0.4.2"
|
||||
"rrweb-snapshot": "^0.4.3"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,7 +27,7 @@ export class Replayer {
|
||||
public wrapper: HTMLDivElement;
|
||||
|
||||
private events: eventWithTime[] = [];
|
||||
private config: playerConfig;
|
||||
private config: playerConfig = defaultConfig;
|
||||
|
||||
private iframe: HTMLIFrameElement;
|
||||
private mouse: HTMLDivElement;
|
||||
@@ -37,10 +37,13 @@ export class Replayer {
|
||||
private emitter: mitt.Emitter = mitt();
|
||||
|
||||
constructor(events: eventWithTime[], config?: Partial<playerConfig>) {
|
||||
if (events.length < 2) {
|
||||
throw new Error('Replayer need at least 2 events.');
|
||||
}
|
||||
this.events = events;
|
||||
this.handleResize = this.handleResize.bind(this);
|
||||
|
||||
this.setConfig(Object.assign({}, defaultConfig, config));
|
||||
this.setConfig(Object.assign({}, config));
|
||||
this.setupDom();
|
||||
this.emitter.on('resize', this.handleResize as mitt.Handler);
|
||||
}
|
||||
@@ -50,18 +53,12 @@ export class Replayer {
|
||||
}
|
||||
|
||||
public setConfig(config: Partial<playerConfig>) {
|
||||
this.config = {
|
||||
...this.config,
|
||||
...config,
|
||||
};
|
||||
Object.keys(config).forEach((key: keyof playerConfig) => {
|
||||
this.config[key] = config[key]!;
|
||||
});
|
||||
}
|
||||
|
||||
public getMetaData(): playerMetaData {
|
||||
if (this.events.length < 2) {
|
||||
return {
|
||||
totalTime: 0,
|
||||
};
|
||||
}
|
||||
const firstEvent = this.events[0];
|
||||
const lastEvent = this.events[this.events.length - 1];
|
||||
return {
|
||||
@@ -69,31 +66,51 @@ export class Replayer {
|
||||
};
|
||||
}
|
||||
|
||||
public play() {
|
||||
/**
|
||||
* This API was designed to be used as play at any time offset.
|
||||
* Since we minimized the data collected from recorder, we do not
|
||||
* have the ability of undo an event.
|
||||
* So the implementation of play at any time offset will always iterate
|
||||
* all of the events, cast event before the offset synchronously
|
||||
* and cast event after the offset asynchronously with timer.
|
||||
* @param timeOffset number
|
||||
*/
|
||||
public play(timeOffset = 0) {
|
||||
this.startTime = this.events[0].timestamp + timeOffset;
|
||||
for (const event of this.events) {
|
||||
const isSync = event.timestamp < this.startTime;
|
||||
let castFn: undefined | (() => void);
|
||||
switch (event.type) {
|
||||
case EventType.DomContentLoaded:
|
||||
this.startTime = event.timestamp;
|
||||
break;
|
||||
case EventType.Load:
|
||||
this.emitter.emit('resize', {
|
||||
width: event.data.width,
|
||||
height: event.data.height,
|
||||
});
|
||||
castFn = () =>
|
||||
this.emitter.emit('resize', {
|
||||
width: event.data.width,
|
||||
height: event.data.height,
|
||||
});
|
||||
break;
|
||||
case EventType.FullSnapshot:
|
||||
this.later(() => {
|
||||
castFn = () => {
|
||||
this.rebuildFullSnapshot(event);
|
||||
this.iframe.contentWindow!.scrollTo(event.data.initialOffset);
|
||||
}, this.getDelay(event));
|
||||
};
|
||||
break;
|
||||
case EventType.IncrementalSnapshot:
|
||||
this.later(() => {
|
||||
this.applyIncremental(event.data);
|
||||
}, this.getDelay(event));
|
||||
castFn = () => {
|
||||
this.applyIncremental(event.data, isSync);
|
||||
};
|
||||
break;
|
||||
default:
|
||||
}
|
||||
if (!castFn) {
|
||||
continue;
|
||||
}
|
||||
if (isSync) {
|
||||
castFn();
|
||||
} else {
|
||||
this.later(castFn, this.getDelay(event));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -120,7 +137,7 @@ export class Replayer {
|
||||
}
|
||||
|
||||
private later(cb: () => void, delayMs: number) {
|
||||
const id = later(cb, delayMs, this.config.speed);
|
||||
const id = later(cb, delayMs, this.config);
|
||||
this.timerIds.push(id);
|
||||
}
|
||||
|
||||
@@ -166,7 +183,7 @@ export class Replayer {
|
||||
}
|
||||
}
|
||||
|
||||
private applyIncremental(d: incrementalData) {
|
||||
private applyIncremental(d: incrementalData, isSync: boolean) {
|
||||
switch (d.source) {
|
||||
case IncrementalSource.Mutation: {
|
||||
d.texts.forEach(mutation => {
|
||||
@@ -215,12 +232,15 @@ export class Replayer {
|
||||
break;
|
||||
}
|
||||
case IncrementalSource.MouseMove:
|
||||
d.positions.forEach(p => {
|
||||
this.later(() => {
|
||||
this.mouse.style.left = `${p.x}px`;
|
||||
this.mouse.style.top = `${p.y}px`;
|
||||
}, p.timeOffset);
|
||||
});
|
||||
// skip mouse move in sync mode
|
||||
if (!isSync) {
|
||||
d.positions.forEach(p => {
|
||||
this.later(() => {
|
||||
this.mouse.style.left = `${p.x}px`;
|
||||
this.mouse.style.top = `${p.y}px`;
|
||||
}, p.timeOffset);
|
||||
});
|
||||
}
|
||||
break;
|
||||
case IncrementalSource.MouseInteraction: {
|
||||
const event = new Event(MouseInteractions[d.type].toLowerCase());
|
||||
@@ -241,7 +261,7 @@ export class Replayer {
|
||||
this.iframe.contentWindow!.scrollTo({
|
||||
top: d.y,
|
||||
left: d.x,
|
||||
behavior: 'smooth',
|
||||
behavior: isSync ? 'instant' : 'smooth',
|
||||
});
|
||||
} else {
|
||||
(target as Element).scrollTop = d.y;
|
||||
|
||||
@@ -1,16 +1,27 @@
|
||||
import { playerConfig } from '../types';
|
||||
|
||||
const FRAME_MS = 16;
|
||||
let _id = 1;
|
||||
const timerMap: Map<number, boolean> = new Map();
|
||||
|
||||
export function later(cb: () => void, delayMs: number, speed = 1): number {
|
||||
export function later(
|
||||
cb: () => void,
|
||||
delayMs: number,
|
||||
config: playerConfig,
|
||||
): number {
|
||||
const now = performance.now();
|
||||
const id = timerMap.size + 1;
|
||||
let lastStep = now;
|
||||
const id = _id++;
|
||||
timerMap.set(id, true);
|
||||
|
||||
function check(step: number) {
|
||||
if (!timerMap.has(id)) {
|
||||
return;
|
||||
}
|
||||
if (step - now > delayMs / speed - FRAME_MS) {
|
||||
const stepDiff = step - lastStep;
|
||||
lastStep = step;
|
||||
delayMs -= config.speed * stepDiff;
|
||||
if (delayMs < FRAME_MS) {
|
||||
cb();
|
||||
clear(id);
|
||||
} else {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { idNodeMap, NodeType, serializeNodeWithId } from 'rrweb-snapshot';
|
||||
import { idNodeMap, NodeType, serializeNodeWithId, resetId } from 'rrweb-snapshot';
|
||||
import {
|
||||
Mirror,
|
||||
throttleOptions,
|
||||
@@ -32,6 +32,7 @@ export const mirror: Mirror = {
|
||||
|
||||
// TODO: transform this into the snapshot repo
|
||||
export function getIdNodeMap(doc: Document) {
|
||||
resetId();
|
||||
const map: idNodeMap = {};
|
||||
|
||||
function walk(n: Node) {
|
||||
|
||||
Reference in New Issue
Block a user