feat: add an option to determine whether to pause CSS animation when playback is paused (#428)
set pauseAnimation to true by default
This commit is contained in:
@@ -100,6 +100,7 @@ export class Replayer {
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insertStyleRules: [],
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triggerFocus: true,
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UNSAFE_replayCanvas: false,
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pauseAnimation: true,
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mouseTail: defaultMouseTailConfig,
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};
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this.config = Object.assign({}, defaultConfig, config);
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@@ -276,7 +277,9 @@ export class Replayer {
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this.service.send({ type: 'PAUSE' });
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this.service.send({ type: 'PLAY', payload: { timeOffset } });
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}
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this.iframe.contentDocument.getElementsByTagName('html')[0].classList.remove('rrweb-paused');
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this.iframe.contentDocument
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?.getElementsByTagName('html')[0]
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.classList.remove('rrweb-paused');
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this.emitter.emit(ReplayerEvents.Start);
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}
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@@ -288,7 +291,9 @@ export class Replayer {
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this.play(timeOffset);
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this.service.send({ type: 'PAUSE' });
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}
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this.iframe.contentDocument.getElementsByTagName('html')[0].classList.add('rrweb-paused');
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this.iframe.contentDocument
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?.getElementsByTagName('html')[0]
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.classList.add('rrweb-paused');
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this.emitter.emit(ReplayerEvents.Pause);
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}
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@@ -494,9 +499,14 @@ export class Replayer {
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const injectStylesRules = getInjectStyleRules(
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this.config.blockClass,
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).concat(this.config.insertStyleRules);
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injectStylesRules.push('html.rrweb-paused * { animation-play-state: paused !important; }');
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if (this.config.pauseAnimation)
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injectStylesRules.push(
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'html.rrweb-paused * { animation-play-state: paused !important; }',
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);
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if (!this.service.state.matches('playing')) {
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this.iframe.contentDocument.getElementsByTagName('html')[0].classList.add('rrweb-paused');
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this.iframe.contentDocument
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.getElementsByTagName('html')[0]
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.classList.add('rrweb-paused');
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}
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for (let idx = 0; idx < injectStylesRules.length; idx++) {
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(styleEl.sheet! as CSSStyleSheet).insertRule(injectStylesRules[idx], idx);
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@@ -404,6 +404,7 @@ export type playerConfig = {
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insertStyleRules: string[];
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triggerFocus: boolean;
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UNSAFE_replayCanvas: boolean;
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pauseAnimation?: boolean;
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mouseTail:
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| boolean
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| {
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2
typings/replay/index.d.ts
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2
typings/replay/index.d.ts
vendored
@@ -19,7 +19,7 @@ export declare class Replayer {
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private fragmentParentMap;
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private imageMap;
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constructor(events: Array<eventWithTime | string>, config?: Partial<playerConfig>);
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on(event: string, handler: Handler): void;
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on(event: string, handler: Handler): this;
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setConfig(config: Partial<playerConfig>): void;
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getMetaData(): playerMetaData;
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getCurrentTime(): number;
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4
typings/types.d.ts
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4
typings/types.d.ts
vendored
@@ -113,6 +113,7 @@ export declare type recordOptions<T> = {
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ignoreClass?: string;
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maskAllInputs?: boolean;
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maskInputOptions?: MaskInputOptions;
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maskInputFn?: MaskInputFn;
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inlineStylesheet?: boolean;
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hooks?: hooksParam;
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packFn?: PackFn;
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@@ -132,6 +133,7 @@ export declare type observerParam = {
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blockClass: blockClass;
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ignoreClass: string;
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maskInputOptions: MaskInputOptions;
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maskInputFn?: MaskInputFn;
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inlineStylesheet: boolean;
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styleSheetRuleCb: styleSheetRuleCallback;
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canvasMutationCb: canvasMutationCallback;
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@@ -302,6 +304,7 @@ export declare type playerConfig = {
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insertStyleRules: string[];
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triggerFocus: boolean;
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UNSAFE_replayCanvas: boolean;
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pauseAnimation?: boolean;
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mouseTail: boolean | {
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duration?: number;
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lineCap?: string;
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@@ -350,4 +353,5 @@ export declare enum ReplayerEvents {
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Flush = "flush",
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StateChange = "state-change"
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}
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export declare type MaskInputFn = (text: string) => string;
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export {};
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