impl dynamic config and pause. Bump 0.3.0
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@@ -1,6 +1,6 @@
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{
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"name": "rrweb",
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"version": "0.2.0",
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"version": "0.3.0",
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"description": "record and replay the web",
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"main": "index.js",
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"scripts": {
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@@ -1,5 +1,5 @@
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import { rebuild, serializeNodeWithId } from 'rrweb-snapshot';
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import later from './timer';
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import { later, clear } from './timer';
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import {
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EventType,
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incrementalData,
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@@ -7,18 +7,35 @@ import {
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fullSnapshotEvent,
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eventWithTime,
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MouseInteractions,
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playerConfig,
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} from '../types';
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import { mirror, getIdNodeMap } from '../utils';
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const defaultConfig: playerConfig = {
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speed: 1,
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};
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export class Replayer {
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private events: eventWithTime[] = [];
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private config: playerConfig;
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private wrapper: HTMLDivElement;
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private iframe: HTMLIFrameElement;
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private mouse: HTMLDivElement;
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private startTime: number = 0;
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constructor(events: eventWithTime[]) {
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private timerIds: number[] = [];
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constructor(events: eventWithTime[], config: playerConfig = defaultConfig) {
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this.events = events;
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this.config = config;
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}
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public setConfig(config: Partial<playerConfig>) {
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this.config = {
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...this.config,
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...config,
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};
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}
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public play() {
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@@ -33,12 +50,13 @@ export class Replayer {
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this.iframe.height = `${event.data.height}px`;
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break;
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case EventType.FullSnapshot:
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later(() => {
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this.later(() => {
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this.rebuildFullSnapshot(event);
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this.iframe.contentWindow!.scrollTo(event.data.initialOffset);
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}, this.getDelay(event));
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break;
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case EventType.IncrementalSnapshot:
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later(() => {
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this.later(() => {
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this.applyIncremental(event.data);
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}, this.getDelay(event));
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break;
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@@ -47,6 +65,10 @@ export class Replayer {
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}
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}
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public pause() {
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this.timerIds.forEach(clear);
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}
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private setupDom() {
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this.wrapper = document.createElement('div');
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this.wrapper.classList.add('replayer-wrapper');
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@@ -60,6 +82,11 @@ export class Replayer {
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this.wrapper.appendChild(this.iframe);
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}
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private later(cb: () => void, delayMs: number) {
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const id = later(cb, delayMs, this.config.speed);
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this.timerIds.push(id);
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}
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private getDelay(event: eventWithTime): number {
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// Mouse move events was recorded in a throttle function,
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// so we need to find the real timestamp by traverse the time offsets.
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@@ -152,7 +179,7 @@ export class Replayer {
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}
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case IncrementalSource.MouseMove:
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d.positions.forEach(p => {
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later(() => {
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this.later(() => {
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this.mouse.style.left = `${p.x}px`;
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this.mouse.style.top = `${p.y}px`;
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}, p.timeOffset);
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@@ -1,17 +1,27 @@
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const FRAME_MS = 16;
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const timerMap: Map<number, boolean> = new Map();
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function later(cb: () => void, delayMs: number, speed = 1) {
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export function later(cb: () => void, delayMs: number, speed = 1): number {
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const now = performance.now();
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const id = timerMap.size + 1;
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timerMap.set(id, true);
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function check(step: number) {
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if (!timerMap.has(id)) {
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return;
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}
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if (step - now > delayMs / speed - FRAME_MS) {
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cb();
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clear(id);
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} else {
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requestAnimationFrame(check);
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}
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}
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requestAnimationFrame(check);
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return id;
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}
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export default later;
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export function clear(id: number) {
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timerMap.delete(id);
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}
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