Commit Graph

284 Commits

Author SHA1 Message Date
Eoghan Murray
6e53410e2b Reset the lastPlayedEvent as it would otherwise be used to discard events in machine.ts as follows: (#250) 2020-07-28 22:52:50 +08:00
Yanzhen Yu
9d24b8c315 Release 0.8.5 2020-07-23 23:48:09 +08:00
Yanzhen Yu
7802916dfc close #263 Since we improved the block class strategy,
we need to check parent node before pushAdd.
2020-07-23 23:47:03 +08:00
Yanzhen Yu
6a58ff28f9 Release 0.8.4 2020-07-19 08:55:51 +08:00
Yanzhen Yu
6cf3253d94 close #254 hotfix: only use virtual parent in sync mode 2020-07-19 08:54:18 +08:00
Yanzhen Yu
ad32b8be8d close #240 fix block class to handle text node changes 2020-07-18 17:36:33 +08:00
Yanzhen Yu
4ee86743a5 Release 0.8.3 2020-07-18 16:57:57 +08:00
Yanzhen Yu
6f08ec3ca7 add the patch function to utils 2020-07-18 16:56:22 +08:00
Yanzhen Yu
c5580f97f4 close #228 safe access content document, which may be destroyed manually 2020-07-18 15:29:01 +08:00
Yanzhen Yu
0756319b8e close #244 pass fullsnapshot event to the callback 2020-07-18 15:16:59 +08:00
Yanzhen Yu
d7a1b0c9e3 fix unit tests 2020-07-18 15:07:47 +08:00
yz-yu
7de7eb5e54 mask input options and sampling options (#252)
* part of #80, support mask input options

* close #188 enhance sampling options
Use a more general sampling strategy interface to describe the
configuration of sampling events collection.

Implemented mousmove, mouse interaction, scroll and input sampling
strategy.
2020-07-18 15:05:19 +08:00
Eoghan Murray
286b520907 Restore functioning of #200 - this got broken after #242 (#246)
- What was broken was that it would just play activity from the first page view, but then would stop at the second page view (meta) as actions after that had been discarded
 - This restores the functionality given by the comment 'return the events from last meta to the end.' - we never want to discard events that are after the baseline time
 - I believe 'session' is the incorrect terminology for this function name, as a session in web analytics usually means a series of page views
2020-07-16 00:12:37 +08:00
yz-yu
e2cc42e393 fix the skip event calculation (#242) 2020-07-11 17:06:56 +08:00
Yanzhen Yu
3e2b596664 tweak the code of getting last session, without splice events array 2020-07-11 11:03:40 +08:00
Yanzhen Yu
4bf533a675 fast-forward implementation v1
related to #6

Since the currently 'play at any time offset' implementation is pretty simple,
there are many things we can do to optimize its performance.

In this patch, we do the following optimizations:
1. Ignore some of the events during fast forward.
   For example, when we are going to fast forward to 10 minutes later,
   we do not need to perform mouse movement events during this period.
2. Use a fragment element as the 'virtual parent node'.
   So newly added DOM nodes will be appended to this fragment node,
   and finally being appended into the document as a batch operation.
These changes reduce a lot of time which was spent on reflow/repaint previously.
I've seen a 10 times performance improvement within these approaches.

And there are still some things we can do better but not in this patch.
1. We can build a virtual DOM tree to store the mutations of DOM.
   This will minimize the number of DOM operations.
2. Another thing that may help UX is to make the fast forward process async and cancellable.
   This may make the drag and drop interactions in the player's UI looks smooth.
2020-07-11 11:03:40 +08:00
Eoghan Murray
ef2c991012 Only execute events since most recent pageload when playing from an offset (#200)
On recordings with many full pageloads, dom state and mutations were being applied only to be discarded when a new pageload came in, resulting in very slow time to rebuild - and inability to interactively 'scrub' through these recordings
2020-07-11 10:21:46 +08:00
Eoghan Murray
6b0a0795ce Expose startTime and endTime in the getMetaData() call. I was using player.events[0].timestamp but player.events has gone away (since a78da77 I believe) (#235) 2020-07-10 13:37:56 +08:00
Eoghan Murray
43001ccbbd Ensure api method .play() can be called by external code without worrying about the internal state of the finite state machine (#236) 2020-07-10 13:36:57 +08:00
Jin
5d9035dcaf :Update guide.zh_CN.md (#238)
Co-authored-by: jinwentao <jinwentao@huya.com>
2020-07-04 22:30:32 +08:00
slimlime
3faace3801 📚 Quick typo check. Update replay.md (#237)
Precise typo check of inprecise -> imprecise
2020-07-01 22:47:59 +08:00
Jeff Loiselle
0988e45301 Update observer.md (#233) 2020-06-25 23:11:59 +08:00
Yanzhen Yu
be219d8eb9 add sponsor info 2020-06-21 16:14:02 +08:00
yz-yu
7a10aed098 Create FUNDING.yml 2020-06-17 16:25:42 +08:00
Yanzhen Yu
c6ee83ce68 Release 0.8.2 2020-06-15 23:21:06 +08:00
Yanzhen Yu
40492caf59 hotfix: fix es module entry path 2020-06-15 23:20:16 +08:00
Yanzhen Yu
c369cbad3e Release 0.8.1 2020-06-15 18:25:53 +08:00
Yanzhen Yu
c286c105dd update typings entry 2020-06-15 18:25:13 +08:00
Yanzhen Yu
5b587d2e55 Release 0.8.0 2020-06-15 18:23:39 +08:00
Yanzhen Yu
a3b1ab6d9e continue #199: redesign the bundled file structure
According to @eoghanmurray's suggestion, we can support three
main scenarios:
1. record only
2. replay only
3. all in one

Since we have implemented the packer feature, which has a big
influence in bundle size, we provide another three bundles:
1. record and pack
2. replay and unpack
3. all in one with pack and unpack
2020-06-15 18:14:37 +08:00
Yanzhen Yu
4cf196718c export utils as public API 2020-06-15 17:10:18 +08:00
Yanzhen Yu
7feb2c945c update typescript to 3.9.5 2020-06-12 18:32:48 +08:00
Eoghan Murray
8766335c82 Move mutation processing into it's own class (#223)
* Move mutation processing into it's own object.

This should stand on it's own as a refactor, but is intended as a basis
for exposing the new MutationBuffer object to further outside control e.g.
to 'mute' or batch up mutation emission when the page becomes inactive
from a https://developer.mozilla.org/en-US/docs/Web/API/Page_Visibility_API
point of view

* The `processMutations` function needed to be bound to the `mutationBuffer` object, as otherwise `this` referred to the `MutationObserver` object itself

* Neglected to add this output of `npm run typings`

* Get around the binding problem by using Arrow function expressions

* Prettier formatting
2020-06-06 18:33:58 +08:00
Yanzhen Yu
ee73bd4919 close #216 rebuild first full snapshot when init the replayer 2020-05-31 16:35:42 +08:00
yz-yu
8913bcb9d6 Live mode 2 (#226)
* refactoring play, pause, resume, load style sheet to subscribe style code

* support live mode in state machine

* 1. upgrade @xstate/fsm
2. add toggle interact methods to the player
2020-05-31 15:40:17 +08:00
Jinxing Lin
0910447081 update packer unit test (#220) 2020-05-30 22:48:02 +08:00
Eoghan Murray
7d062830ab Keep npm run typings happy (#222) 2020-05-27 10:04:43 +08:00
Eoghan Murray
0bbe79b42b This dimension is in px but is unitless according to https://developer.mozilla.org/en-US/docs/Web/HTML/Element/iframe (#214) 2020-05-23 15:24:19 +08:00
Rifaudeen
45a7f89f2b added custom-event emitter to replayer (#219) 2020-05-23 15:20:41 +08:00
nicolas-meunier-97
0ef1155308 Small syntaxe error (#207)
"A" should be used here, because the word after it ("unique"), begins with a consonant sound
2020-05-05 21:03:37 +08:00
yz-yu
7a666293b6 mutation observer v2 (#206)
There are some long-term issues in rrweb's mutation observer.

A scenario cause problem:
A list of DOM node: n1, n2, n3, n4, n5
Steps of modifying the nodes:
  1. remove n1, n2, n3, n4 sequentially
  2. append n4, n3, n2, n1 after n5 sequentially
Then we got the added node data like this:
  (id: n4, prev: null, next: n3  )
  (id: n3, prev: n4,   next: n2  )
  (id: n2, prev: n3,   next: n1  )
  (id: n1, prev: n2,   next: null)
The problem comes when we try to replay the first add node datum.
Since its prev node is null, we rely on its next sibling n3. But
n3 was not present at this moment, and in previous code, we fallback
to append n4 to the last of its parent node.

The solution is to defer the append of elements that missing
siblings. But it is also hard to tell which node is the first one
that needs to be appended.

Take a step back and rethink the design of the mutation observer,
we've found there are two implementations make things complicated.
1. We set the id to -1 when we seeing some nodes are not serialized yet.
2. We record both previous sibling and next sibling to determine the
position of the node.
But we can do better!
First, we can put nodes with un-serialized siblings
to a queue, and try to add it again later. Then we can just record the next
sibling as 'the single truth' so we can be sure which node is the last
one of its parent.

This patch has implemented the new observer strategy. Data recorded with
the new observer should no longer have any node with id -1. But for
compatibility consideration, we still keep some replayer code that helps
solve legacy data.
2020-05-02 14:08:10 +08:00
Yanzhen Yu
f8e3cc6e19 close #205
1. upgrade rollup postcss plugin
2. fix postcss plugins for bundles
2020-04-30 21:41:51 +08:00
yz-yu
7a0fbaecd5 Bundles (#199)
* provide more bundle outputs

* update commonJS and es module entry to boot file
2020-04-15 22:54:12 +08:00
yz-yu
877e2ce958 impl basic player state machine (#198) 2020-04-12 15:16:30 +08:00
Yanzhen Yu
c92978f4e8 update rollup terser plugin 2020-04-12 14:46:04 +08:00
Yanzhen Yu
445b3953f1 Release 0.7.33 2020-04-12 00:07:32 +08:00
Yanzhen Yu
f159d7711f upgrade TS 2020-04-12 00:06:57 +08:00
Eoghan Murray
1bb7ffd8fc Fix for certain websites which don't scroll on their document.documentElement (#193)
- document.documentElement.scrollTop may be zero, but document.body.scrollTop may have the actual scrolling amount
 - main fallback idea taken from https://developer.mozilla.org/en-US/docs/Web/API/Window/scrollX
 - modified as `(document.documentElement || document.body).scrollTop` will incorrectly report zero.
 - version here supported by https://github.com/mochi/mochikit/blob/master/MochiKit/Position.js#L23
2020-04-11 23:15:10 +08:00
Yanzhen Yu
36ba02e709 use a fixed version of styled-components to make snapshot testing stable 2020-04-11 22:51:50 +08:00
Yanzhen Yu
4811589816 Release 0.7.32 2020-04-11 18:36:07 +08:00