Commit Graph

24 Commits

Author SHA1 Message Date
Yanzhen Yu
21e90a0c7d hotfix throttle function args 2026-04-01 12:00:00 +08:00
Yanzhen Yu
be1d90ab1d fix#110 add NodeList forEach polyfill 2026-04-01 12:00:00 +08:00
Yanzhen Yu
3a5e9271d5 close #84 set mousemoveData's source by event source 2026-04-01 12:00:00 +08:00
shenchenxh
027750959a fix 100 (#102) 2026-04-01 12:00:00 +08:00
Yanzhen Yu
94ca07d45d fix#71 fix touch event listener and throttle touch move callback 2026-04-01 12:00:00 +08:00
Yanzhen Yu
503987c583 fix #62 accept RegExp type block class config 2026-04-01 12:00:00 +08:00
Yanzhen Yu
d1b32e6e9d impl #23 add custom privacy selectors 2026-04-01 12:00:00 +08:00
Yanzhen Yu
12fc5de3a7 check whether the removed node's ancestors has been removed 2026-04-01 12:00:00 +08:00
Yanzhen Yu
e4cb91e1e6 fix block strategy
If an element was blocked, its child nodes should also be blocked.
The interactions and mutations on the element and its child nodes
also need to be blocked.
2026-04-01 12:00:00 +08:00
Yanzhen Yu
09f30d2a81 return stopper function as the result of record 2026-04-01 12:00:00 +08:00
Yanzhen Yu
b7bf5f5fe3 Fix add node logic with missingNextNodeMap
This patch include a breaking change to the recorder's event data.

We used to consider mirror.getId will always return the id of the
target node because we keep serialize every node. But if we call
mirror.getId before serialization then bug happened. This could
happen when we get nextId of newly added nodes if its next sibling
was also newly added.
So we have to return -1 as the id of node which was not serialized
and when we building added nodes in the replayer we should handle
this.

For example, nodes el1, el2 were added together and el1's nextId
will be -1 since el2 was not serialized at that moment. Now we
call el1 as a 'missing next node' and not append it into the DOM
tree after building, instead we store it in a missingNextNodeMap.
After a added node in the same mutation was successfully appened
we will check whether it has a previous id and the id was pointed
to some nodes in the map, if so, we will insert that node before
it and delete the node from map.
2026-04-01 12:00:00 +08:00
Yanzhen Yu
609f51a26a add a has method to mirror for checking whether an id is in the map 2026-04-01 12:00:00 +08:00
Yanzhen Yu
aa3e2f02ed rewrite mutation observer handler with lazy child list calculation 2026-04-01 12:00:00 +08:00
Yanzhen Yu
487f1d0c9a add meta event and fix childList observer, also update related replayer 2026-04-01 12:00:00 +08:00
Yanzhen Yu
cd0889e9c5 implemented the play any offset feature 2026-04-01 12:00:00 +08:00
Yanzhen Yu
e040ae76c5 align id map by skip extra added nodes 2026-04-01 12:00:00 +08:00
Yanzhen Yu
f4ded6b6d1 impl replay the mutations and mouse interactions 2026-04-01 12:00:00 +08:00
Yanzhen Yu
4446e27899 fix scroll value and record viewport when loaded 2026-04-01 12:00:00 +08:00
Yanzhen Yu
789cae98a1 update bundle configs 2026-04-01 12:00:00 +08:00
Yanzhen Yu
c96052d8a4 add input event observer and hook the value setter 2026-04-01 12:00:00 +08:00
Yanzhen Yu
ad2ac811a3 serialize newly added nodes and update id node map when childList changed 2026-04-01 12:00:00 +08:00
Yanzhen Yu
ee4fc3ce7e add scroll and viewport resize observers 2026-04-01 12:00:00 +08:00
Yanzhen Yu
61312a0ad0 add mouse movement observer 2026-04-01 12:00:00 +08:00
Yanzhen Yu
d2175eae87 change observed mutations into serializable records 2026-04-01 12:00:00 +08:00