242 lines
6.3 KiB
Markdown
242 lines
6.3 KiB
Markdown
# Guide
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[中文指南](./guide.zh_CN.md)
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## Installation
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### Direct `<script>` include
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You are recommended to install rrweb via jsdelivr's CDN service:
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```html
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<link
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rel="stylesheet"
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href="https://cdn.jsdelivr.net/npm/rrweb@latest/dist/rrweb.min.css"
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/>
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<script src="https://cdn.jsdelivr.net/npm/rrweb@latest/dist/rrweb.min.js"></script>
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```
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Also, you can link to a specific version number that you can update manually:
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```html
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<script src="https://cdn.jsdelivr.net/npm/rrweb@0.7.0/dist/rrweb.min.js"></script>
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```
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#### Only include the recorder code
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rrweb's code includes both the record and the replay parts. Most of the time you only need to include the record part into your targeted web Apps.
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This also can be done by using the CDN service:
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```html
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<script src="https://cdn.jsdelivr.net/npm/rrweb@latest/dist/record/rrweb-record.min.js"></script>
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```
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### NPM
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```shell
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npm install --save rrweb
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```
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rrweb provides both commonJS and ES modules bundles, which is easy to use with the popular bundlers.
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### Compatibility Note
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rrweb does **not** support IE11 and below, because it uses the `MutationObserver` API which was supported by [these browsers](https://caniuse.com/#feat=mutationobserver).
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## Getting Started
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### Record
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If you only include record code with `<script>`, then you can use the global variable `rrwebRecord` which is the same as `rrweb.record`.
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The following sample codes will use the variable `rrweb` which is the default exporter of this library.
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```js
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rrweb.record({
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emit(event) {
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// store the event in any way you like
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},
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});
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```
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During recording, the recorder will emit when there is some event incurred, all you need to do is to store the emitted events in any way you like.
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A more real-world usage may looks like this:
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```js
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let events = [];
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rrweb.record({
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emit(event) {
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// push event into the events array
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events.push(event);
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},
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});
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// this function will send events to the backend and reset the events array
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function save() {
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const body = JSON.stringify({ events });
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events = [];
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fetch('http://YOUR_BACKEND_API', {
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method: 'POST',
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headers: {
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'Content-Type': 'application/json',
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},
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body,
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});
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}
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// save events every 10 seconds
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setInterval(save, 10 * 1000);
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```
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#### Privacy
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You may find some contents on the webpage which are not willing to be recorded, then you can use the following approaches:
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- An element with the class name `.rr-block` will not be recorded. Instead, it will replay as a placeholder with the same dimension.
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- An element with the class name `.rr-ignore` will not record its input events.
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- `input[type="password"]` will be ignored as default.
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### Replay
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You need to include the style sheet before replay:
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```html
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<link
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rel="stylesheet"
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href="https://cdn.jsdelivr.net/npm/rrweb@latest/dist/rrweb.min.css"
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/>
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```
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And then initialize the replayer with the following code:
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```js
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const events = YOUR_EVENTS;
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const replayer = new rrweb.Replayer(events);
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replayer.play();
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```
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#### Options
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The replayer accepts options as its constructor's second parameter, and it has the following options:
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| key | default | description |
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| ------------ | ------------- | ------------------------------------- |
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| speed | 1 | replay speed ratio |
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| root | document.body | the root element of replayer |
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| loadTimeout | 0 | timeout of loading remote style sheet |
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| skipInactive | false | whether to skip inactive time |
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#### Use rrweb-player
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Since rrweb's replayer only provides a basic UI, you can choose rrweb-replayer which is based on rrweb's public APIs but has a feature-rich replayer UI.
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##### Installation
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rrweb-player can also be included with `<script>`:
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```html
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<link
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rel="stylesheet"
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href="https://cdn.jsdelivr.net/npm/rrweb-player@latest/dist/style.css"
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/>
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<script src="https://cdn.jsdelivr.net/npm/rrweb-player@latest/dist/index.js"></script>
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```
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Or installed by using NPM:
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```shell
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npm install --save rrweb-player
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```
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##### Usage
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```js
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new rrwebPlayer({
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target: document.body, // customizable root element
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data: {
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events,
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},
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});
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```
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## API
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### rrweb
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#### rrweb.record
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```typescript
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type record = (options: recordOptions) => listenerHandler;
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type recordOptions = {
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emit: (e: eventWithTime) => void;
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};
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type listenerHandler = () => void;
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```
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#### rrweb.Replayer
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```typescript
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class Replayer {
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public wrapper: HTMLDivElement;
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constructor(events: eventWithTime[], config?: Partial<playerConfig>);
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public on(event: string, handler: mitt.Handler): void;
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public setConfig(config: Partial<playerConfig>): void;
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public getMetaData(): playerMetaData;
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public getTimeOffset(): number;
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public play(timeOffset?: number): void;
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public pause(): void;
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public resume(timeOffset?: number): void;
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}
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type playerConfig = {
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speed: number;
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root: Element;
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loadTimeout: number;
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skipInactive: Boolean;
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};
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type playerMetaData = {
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totalTime: number;
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};
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```
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## REPL tool
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You can also play with rrweb by using the REPL testing tool which does not need installation.
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Run `npm run repl` to launch a browser and ask for a URL you want to test on the CLI:
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```
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Enter the url you want to record, e.g https://react-redux.realworld.io:
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```
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Waiting for the browser to open the specified page and print the following messages on the CLI:
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```
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Enter the url you want to record, e.g https://react-redux.realworld.io: https://github.com
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Going to open https://github.com...
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Ready to record. You can do any interaction on the page.
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Once you want to finish the recording, enter 'y' to start replay:
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```
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At this point, you can interact in the web page. After the desired operations have been recorded, enter 'y' on the CLI, and the test tool will replay the operations to verify whether the recording was successful.
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The following messages will be printed on the CLI during replay:
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```
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Enter 'y' to persistently store these recorded events:
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```
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At this point, you can enter 'y' again on the CLI. The test tool will save the recorded session into a static HTML file and prompt for the location:
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```
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Saved at PATH_TO_YOUR_REPO/temp/replay_2018_11_23T07_53_30.html
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```
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This file uses the latest rrweb bundle code, so we can run `npm run bundle:browser` after patching the code, then refresh the static file to see and debug the impact of the latest code on replay.
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