1. add a liveMode flag to config, when liveMode is set, the timer
will keep running even though all the actions casted
2. add a public method addEvent, which will cast newly added event
in sync
3. move mouse in sync mode with the latest position info
Skip inactive time is an important and useful feature. We consider
user interaction events as active, and check next user interaction
event after apply incremental snapshot.
If next user interaction event has a time gap larger than the
threshold, we will set a dynamic speed value which will skip the
inactive time interval in about 5 seconds.
This patch include a breaking change to the recorder's event data.
We used to consider mirror.getId will always return the id of the
target node because we keep serialize every node. But if we call
mirror.getId before serialization then bug happened. This could
happen when we get nextId of newly added nodes if its next sibling
was also newly added.
So we have to return -1 as the id of node which was not serialized
and when we building added nodes in the replayer we should handle
this.
For example, nodes el1, el2 were added together and el1's nextId
will be -1 since el2 was not serialized at that moment. Now we
call el1 as a 'missing next node' and not append it into the DOM
tree after building, instead we store it in a missingNextNodeMap.
After a added node in the same mutation was successfully appened
we will check whether it has a previous id and the id was pointed
to some nodes in the map, if so, we will insert that node before
it and delete the node from map.